Difference between revisions of "02E1"

From GTAMods Wiki
Jump to navigation Jump to search
m
m
Line 17: Line 17:
 
}}
 
}}
  
This opcode creates a type 7 money pickup in [[0213#GTA III|GTA III]] and a type 8 money pickup in [[0213#Vice City|Vice City]] and [[0213#San Andreas|San Andreas]]. It uses the [[MatchModelString|<code>money</code> model]]. When it is picked up, the player is given the set amount of money. This opcode is almost equivalent to opcode [[032B]] but with preset parameters. The money pickup type in general can only be picked up once and disappears in 30 seconds after its creation if it is not picked up.
+
This opcode creates a type 7 money pickup in [[0213#GTA III|GTA III]] and a type 8 money pickup in [[0213#Vice City|Vice City]] and [[0213#San Andreas|San Andreas]]. It uses a model that [[MatchModelString|matches the name <code>money</code>]]. When it is picked up, the player is given the set amount of money. This opcode is almost equivalent to opcode [[032B]] but with preset parameters. The money pickup type in general can only be picked up once and disappears in 30 seconds after its creation if it is not picked up.
  
 
== Keywords ==
 
== Keywords ==
 
create, cash, money, pickup
 
create, cash, money, pickup

Revision as of 11:34, 26 November 2016

02E1 pickup in Vice City

GTA III Vice City San Andreas CREATE_MONEY_PICKUP


Description
Creates a money pickup
Syntax
02E1: [var] = create_cash_pickup [int] at [flt1] [flt2] [flt3]
Parameter
[int]
Money
[flt1]
X-coordinate
[flt2]
Y-coordinate
[flt3]
Z-coordinate (or ≤-100.0 for ground z + 0.5 units)
[var]
Variable to store the handle of the pickup

This opcode creates a type 7 money pickup in GTA III and a type 8 money pickup in Vice City and San Andreas. It uses a model that matches the name money. When it is picked up, the player is given the set amount of money. This opcode is almost equivalent to opcode 032B but with preset parameters. The money pickup type in general can only be picked up once and disappears in 30 seconds after its creation if it is not picked up.

Keywords

create, cash, money, pickup