Difference between revisions of "01B1"
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(Created page with "{{Icon|3}} {{Icon|VC}} '''GIVE_WEAPON_TO_PLAYER''' <hr /> '''Description''' : Gives a weapon to the player '''Syntax''' : 01B1: give_player [''player handle''] weapon [''int1'...") |
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− | {{Icon|3}} {{Icon|VC}} | + | {{OpCode |
− | + | | games = {{Icon|3}} {{Icon|VC}} | |
− | + | | command = GIVE_WEAPON_TO_PLAYER | |
− | + | | description = Gives the [[weapon]] to the player | |
− | + | | syntax1 = 01B1: give_player [''player handle''] weapon [''int1''] ammo [''int2''] | |
− | + | | p1t = [''player handle''] | |
− | + | | p1d = The [[0053|handle of the player]] | |
− | + | | p2t = [''int1''] | |
− | + | | p2d = [[Weapon#Lists of weapons|Weapon type]] | |
− | + | | p3t = [''int2''] | |
− | + | | p3d = Ammo | |
− | + | }} | |
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− | This opcode adds to your weapon ammo and sets the weapon as the current one for you. If you do not have the weapon, the weapon is given to you and replaces any weapon of the same | + | This opcode adds to your weapon ammo and sets the weapon as the current one for you. If you do not have the weapon, the weapon is given to you and replaces any weapon of the same slot. Using this opcode requires loading the weapon model through [[0247]] or else the weapon might not be visible which can crash the game. |
== Keywords == | == Keywords == | ||
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== See also == | == See also == | ||
− | * [[017A]], sets the player's weapon ammo | + | * {{Icon|3}} {{Icon|VC}} [[017A]], sets the player's weapon ammo |
− | * [[01B2]], gives | + | * {{Icon|t}} [[01B2]], gives the weapon to the character |
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Latest revision as of 19:31, 7 July 2017
- Description
- Gives the weapon to the player
- Syntax
- 01B1: give_player [player handle] weapon [int1] ammo [int2]
- Parameter
- [player handle]
- The handle of the player
- [int1]
- Weapon type
- [int2]
- Ammo
This opcode adds to your weapon ammo and sets the weapon as the current one for you. If you do not have the weapon, the weapon is given to you and replaces any weapon of the same slot. Using this opcode requires loading the weapon model through 0247 or else the weapon might not be visible which can crash the game.
Keywords
give, assign, player, weapon