Difference between revisions of "Ingame WPL Editor"

From GTAMods Wiki
Jump to navigation Jump to search
(Features)
(Features)
Line 8: Line 8:
 
- Easy object selection and positioning<br>
 
- Easy object selection and positioning<br>
 
- Library with thousands of models<br>
 
- Library with thousands of models<br>
- Dynamic and static objects<br>
 
- Editing buildings, roads, etc..<br>
 
 
- Editing WPL files loaded by game<br>
 
- Editing WPL files loaded by game<br>
- Expor to custom IPL/WPL files<br>
+
- Exporting to custom IPL/WPL files<br>
 
- Conversion to PS3/XBOX360 formats<br>
 
- Conversion to PS3/XBOX360 formats<br>
 
- Automatic update of GTA.dat<br>
 
- Automatic update of GTA.dat<br>

Revision as of 16:08, 3 May 2016

Ingame WPL Editor (IWE) is a dynamic map editor for GTA 4 created by iriedreadlock23, that lets you create and test WPL/IPL files in game. It allows users to place all models defined in IDE files, edit/remove objects from WPL files used by game, and export edited data to binary and textual formats. Support for XBOX360 and PS3 files is featured from version 0.30, and it uses external IPL file processor made by Fastman92.

Features

- User friendly interface
- Seamless camera movement through 3D world
- Placement of objects with mouse click
- Easy object selection and positioning
- Library with thousands of models
- Editing WPL files loaded by game
- Exporting to custom IPL/WPL files
- Conversion to PS3/XBOX360 formats
- Automatic update of GTA.dat

Download link

http://www.gtagarage.com/mods/show.php?id=27802