Difference between revisions of "0002"
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− | {{Icon| | + | {{Icon|t}} '''GOTO''' |
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'''Description''' | '''Description''' | ||
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:: The position in the script it will go to, usually identified by a [[label]] | :: The position in the script it will go to, usually identified by a [[label]] | ||
− | This is used in unconditional jumps. In both the Mission Builder and [[Sanny Builder]], you can use the '''jump''' keyword instead. The destination point is identified by a label, which is then used as a parameter. | + | This opcode is used in unconditional jumps. In both the Mission Builder and [[Sanny Builder]], you can use the '''jump''' keyword instead. The destination point is identified by a label, which is then used as a parameter. |
== Example == | == Example == | ||
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== Keywords == | == Keywords == | ||
jump, goto, label | jump, goto, label | ||
+ | |||
+ | == See also == | ||
+ | * {{Icon|t}} [[004D]], goto if false | ||
[[Category:OpCodes]] | [[Category:OpCodes]] |
Revision as of 20:47, 31 December 2015
Description
- Jumps to a label in the script.
Syntax
- 0002: jump [label]
- jump [label]
Parameters
- [label]
- The position in the script it will go to, usually identified by a label
This opcode is used in unconditional jumps. In both the Mission Builder and Sanny Builder, you can use the jump keyword instead. The destination point is identified by a label, which is then used as a parameter.
Example
The following example, using Sanny Builder, shows a simple usage of a "jump" out of a while loop to a specified label after the CAMERA key is pressed. The message will change from 0 to 1 after a successful jump.
while true
wait 10 ms
01E5: text_1number_highpriority 'NUMBER' 0 10 ms 1
if
00E1: key_pressed 0 13 // camera key
then
jump @label_goto
end
end
:label_misc
// miscellaneous content
:label_goto
01E5: text_1number_highpriority 'NUMBER' 1 5000 ms 1
Keywords
jump, goto, label
See also
- 004D, goto if false