Difference between revisions of "0169"
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− | {{ | + | {{Icon|trilogy}} '''SET_FADING_COLOUR''' |
− | + | <hr /> | |
− | | | + | <onlyinclude>{{#ifeq:{{{transcludesection|opcode}}}|opcode| |
− | | | + | '''Description''' |
− | | | + | : Sets the [[016A|fading]] color |
− | + | '''Syntax''' | |
− | + | : 0169: set_fade_color [''int1''] [''int2''] [''int3''] | |
− | + | '''Parameter''' | |
− | This opcode sets the color of | + | : [''int1''] |
+ | :: Red, between 0 and 255 | ||
+ | : [''int2''] | ||
+ | :: Green, between 0 and 255 | ||
+ | : [''int3''] | ||
+ | :: Blue, between 0 and 255 | ||
+ | |||
+ | This opcode sets the RGB color of a fade. The next time the game fades in using opcode [[016A]], the screen will fade in towards the set color. This color is reset during certain hardcoded fade events that sets their own fade color, like when the player gets wasted or busted. Using the unique set of values "2 2 2" allows the game to fade into the last loaded splash screen instead of a color. Splash screens can be loaded through opcode [[044D]]. | ||
+ | }}</onlyinclude> | ||
+ | |||
+ | == External link == | ||
+ | * [http://gtag.gtagaming.com/forums/index.php?s=&showtopic=111&view=findpost&p=3000 Deji's comment @ GTAGaming] | ||
+ | [[Category:OpCodes]] |
Revision as of 11:35, 26 January 2012
Description
- Sets the fading color
Syntax
- 0169: set_fade_color [int1] [int2] [int3]
Parameter
- [int1]
- Red, between 0 and 255
- [int2]
- Green, between 0 and 255
- [int3]
- Blue, between 0 and 255
This opcode sets the RGB color of a fade. The next time the game fades in using opcode 016A, the screen will fade in towards the set color. This color is reset during certain hardcoded fade events that sets their own fade color, like when the player gets wasted or busted. Using the unique set of values "2 2 2" allows the game to fade into the last loaded splash screen instead of a color. Splash screens can be loaded through opcode 044D.