Recent changes
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Track the most recent changes to the wiki on this page.
List of abbreviations:
- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
- b
- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
5 December 2024
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02:37 | Handling.cfg (2 changes | history) . . (+697) . . [Suicidehummer (2×)] | |||
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02:37 (cur | prev) . . (+67) . . Suicidehummer (talk | contribs) (→Standard Data) | ||||
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02:25 (cur | prev) . . (+630) . . Suicidehummer (talk | contribs) (→Bike Data) |
3 December 2024
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22:51 | Handling.cfg (3 changes | history) . . (+18) . . [Suicidehummer (3×)] | |||
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22:51 (cur | prev) . . (+55) . . Suicidehummer (talk | contribs) (→Flags) | ||||
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22:13 (cur | prev) . . (+1) . . Suicidehummer (talk | contribs) (→Handling Flag Data) | ||||
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22:11 (cur | prev) . . (-38) . . Suicidehummer (talk | contribs) (→Flags) |
29 November 2024
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20:44 | Handling.cfg (2 changes | history) . . (+515) . . [Suicidehummer (2×)] | |||
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20:44 (cur | prev) . . (+228) . . Suicidehummer (talk | contribs) (→Standard Data) | ||||
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20:34 (cur | prev) . . (+287) . . Suicidehummer (talk | contribs) (→Standard Data) |
26 November 2024
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20:37 | Popcycle.dat (2 changes | history) . . (+252) . . [Suicidehummer (2×)] | |||
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20:37 (cur | prev) . . (+136) . . Suicidehummer (talk | contribs) | ||||
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20:36 (cur | prev) . . (+116) . . Suicidehummer (talk | contribs) |
22 November 2024
01:10 | User:ItsClonkAndre (diff | hist) . . (-2) . . ItsClonkAndre (talk | contribs) |
20 November 2024
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N 06:23 | 054A (5 changes | history) . . (+672) . . [CharlesScarlet (5×)] | |||
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06:23 (cur | prev) . . (+16) . . CharlesScarlet (talk | contribs) | ||||
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06:15 (cur | prev) . . (+22) . . CharlesScarlet (talk | contribs) | ||||
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06:04 (cur | prev) . . (+468) . . CharlesScarlet (talk | contribs) | ||||
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03:14 (cur | prev) . . (-1) . . CharlesScarlet (talk | contribs) | ||||
N |
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03:12 (cur | prev) . . (+167) . . CharlesScarlet (talk | contribs) (This opcode sets whether the char can be shot in a vehicle. In vice city, the player character will not be knocked down by shotgun when this opcoded is used on player.) |
06:18 | 02AB (diff | hist) . . (+69) . . CharlesScarlet (talk | contribs) (→Vice City) |
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03:57 | 0209 (2 changes | history) . . (+180) . . [CharlesScarlet (2×)] | |||
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03:57 (cur | prev) . . (+12) . . CharlesScarlet (talk | contribs) | ||||
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03:28 (cur | prev) . . (+168) . . CharlesScarlet (talk | contribs) |
13 November 2024
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23:53 | Unreal Engine (2 changes | history) . . (+298) . . [Lpgunit (2×)] | |||
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23:53 (cur | prev) . . (+4) . . Lpgunit (talk | contribs) | ||||
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23:52 (cur | prev) . . (+294) . . Lpgunit (talk | contribs) |