- Adds a blip with properties to the character
- 0162: [var] = create_marker_above_actor [char handle] color [int1] visibility [int2]
- [char handle]
- The handle of the character
- Variable to store the handle of the blip
This opcode adds a square blip in the radar denoting the location of the character. It is almost equivalent to opcode 0187 but without preset properties. The default scale of the blip is 1. In Vice City, the color of the blip is always set to 4 (yellow) regardless of what color you set so the color parameter is useless.
create, set, marker, blip, arrow, actor, character