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- 01:21, 29 December 2012 (diff | hist) (+14) m Texture archive
- 03:10, 18 December 2012 (diff | hist) (+59) m ENBSeries (SA) (→Features)
- 03:03, 18 December 2012 (diff | hist) (+242) Game Patches (→Grand Theft Auto: Vice City: added v1.1 for iOS)
- 06:29, 21 October 2012 (diff | hist) (+9) m Game Patches
- 01:16, 26 September 2012 (diff | hist) (+316) OpenIV (added partial changelog for v1.2)
- 23:33, 24 May 2012 (diff | hist) (+12) Texture archive
- 23:31, 24 May 2012 (diff | hist) (+10) m Texture archive
- 03:38, 11 May 2012 (diff | hist) (+143) m User:GooD-NTS (current)
- 02:25, 10 May 2012 (diff | hist) (+589) Texture archive
- 05:42, 4 May 2012 (diff | hist) (+280) Time cycle
- 08:37, 23 April 2012 (diff | hist) (+24) RPF archive
- 03:34, 23 April 2012 (diff | hist) (+32) WFT (added file format section; needs moar research, of course)
- 03:32, 23 April 2012 (diff | hist) (+40) m WFT
- 03:31, 23 April 2012 (diff | hist) (-27) m Shadow-Mapper
- 03:29, 23 April 2012 (diff | hist) (+436) N WFT (Created page with "{{File-stub}} '''WFT''' is the format used for vehicle models in GTA IV. It is also used for setting bone positions in ped models. ==Tools and Scripts== As of now o...")
- 12:07, 17 April 2012 (diff | hist) (+13) m Map system
- 06:56, 5 March 2012 (diff | hist) (+203) IMG archive
- 00:02, 1 March 2012 (diff | hist) (+176) Game Patches (Added iOS 1.0.1 patch)
- 02:08, 26 January 2012 (diff | hist) (+436) Game Patches (→Grand Theft Auto 3: updated to v1.3)
- 01:41, 26 December 2011 (diff | hist) (+373) m Game Patches (→Grand Theft Auto 3: added v1.2 title update)
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