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Showing below up to 20 results in range #481 to #500.
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- SET CHAR DRUGGED UP (16:29, 22 April 2010)
- SET CHAR DROWNS IN WATER (16:30, 22 April 2010)
- SET CHAR FIRE DAMAGE MULTIPLIER (16:31, 22 April 2010)
- SET CHAR HEALTH (16:32, 22 April 2010)
- SET CHAR INVINCIBLE (16:33, 22 April 2010)
- SET CHAR IS TARGET PRIORITY (16:33, 22 April 2010)
- SET CHAR RANDOM COMPONENT VARIATION (16:37, 22 April 2010)
- SET CHAR SPHERE DEFENSIVE AREA (16:38, 22 April 2010)
- SET CHAR SUFFERS CRITICAL HITS (16:39, 22 April 2010)
- SET CHAR VISIBLE (16:39, 22 April 2010)
- SET CHAR WILL DO DRIVEBYS (16:39, 22 April 2010)
- SET CHAR WILL FLY THROUGH WINDSCREEN (16:40, 22 April 2010)
- CLEAR AREA OF CHARS (22:23, 22 April 2010)
- CLEAR AREA OF COPS (22:24, 22 April 2010)
- CLEAR AREA OF OBJECTS (22:24, 22 April 2010)
- IS PLAYER FREE AIMING AT CHAR (02:11, 23 April 2010)
- LOCK LAZLOW STATION (04:20, 2 May 2010)
- GENERATE RANDOM FLOAT IN RANGE (15:44, 2 May 2010)
- GENERATE RANDOM INT IN RANGE (15:45, 2 May 2010)
- SET OBJECT AS STEALABLE (14:51, 14 May 2010)