PLAY SOUND FRONTEND

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PLAY_SOUND_FRONTEND
Number of parameters: 4
Parameter #TypeDescription
1.IntegerUnknown, Suggested: -1
2.StringSound FileName, e.g "NAV_UP_DOWN"
3.StringSoundset, e.g "HUD_FRONTEND_DEFAULT_SOUNDSET"
4.BooleanUnknown, Suggested: 0
Return value:
TypeDescription
None

Note: Not all parameters are use all the time, some are skipped entirely

Examples

  • FocusOut, HintCamSounds
  • FocusIn, HintCamSounds
  • SELECT, HUD_FRONTEND_DEFAULT_SOUNDSET
  • BACK, HUD_FRONTEND_DEFAULT_SOUNDSET
  • In, SHORT_PLAYER_SWITCH_SOUND_SET
  • Hit_In, PLAYER_SWITCH_CUSTOM_SOUNDSET
  • Camera_Move_Loop, PLAYER_SWITCH_CUSTOM_SOUNDSET
  • Hit_Out, PLAYER_SWITCH_CUSTOM_SOUNDSET
  • HACKING_MOVE_CURSOR
  • HACKING_CLICK_BAD
  • HACKING_COUNTDOWN_IP_FIND
  • HACKING_COUNTDOWN_IP_FIND++
  • HACKING_FAILURE
  • HACKING_CLICK_GOOD
  • HACKING_CLICK
  • HACKING_SUCCESS
  • HACKING_COUNTDOWN_CRACK_PASS
  • TIME_LAPSE_MASTER
  • Heli_Crash, FBI_HEIST_FINALE_CHOPPER
  • ScreenFlash, WastedSounds
  • Bed, WastedSounds
  • TextHit, WastedSounds
  • ScreenFlash, MissionFailedSounds
  • NO, HUD_FRONTEND_DEFAULT_SOUNDSET
  • YES, HUD_FRONTEND_DEFAULT_SOUNDSET
  • PROPERTY_PURCHASE, HUD_AWARDS

Taken from abigail2.txt, act_cinema.txt, agency_heist1.txt, agency_heist3a.txt, agency_heist3b.txt, altruist_cult.txt.