Difference between revisions of "PLAY SOUND FRONTEND"

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(This will play a internal game sound with given parameters)
(This will play a internal game sound with given parameters)
Line 14: Line 14:
 
Found in 268 of 693 R* Scripts
 
Found in 268 of 693 R* Scripts
 
...Extracted From...
 
...Extracted From...
abigail2.txt
 
act_cinema.txt
 
agency_heist1.txt
 
agency_heist3a.txt
 
agency_heist3b.txt
 
altruist_cult.txt
 
Originally Listed by RGS aka ricci07 aka TheVideoVolcano
 
Please continue listing here
 
  
"FocusOut", "HintCamSounds"
+
<ul>
"FocusIn", "HintCamSounds"
+
<li>abigail2.txt</li>
"SELECT", "HUD_FRONTEND_DEFAULT_SOUNDSET"
+
<li>act_cinema.txt</li>
"BACK", "HUD_FRONTEND_DEFAULT_SOUNDSET"
+
<li>agency_heist1.txt</li>
"In", "SHORT_PLAYER_SWITCH_SOUND_SET"
+
<li>agency_heist3a.txt</li>
"Hit_In", "PLAYER_SWITCH_CUSTOM_SOUNDSET"
+
<li>agency_heist3b.txt</li>
"Camera_Move_Loop", "PLAYER_SWITCH_CUSTOM_SOUNDSET"
+
<li>altruist_cult.txt</li>
"Hit_Out", "PLAYER_SWITCH_CUSTOM_SOUNDSET"
+
<li>Originally Listed by RGS aka ricci07 aka TheVideoVolcano</li>
"HACKING_MOVE_CURSOR"
+
<li>...Please continue listing here...</li>
"HACKING_CLICK_BAD"
+
 
"HACKING_COUNTDOWN_IP_FIND"
+
<li>"FocusOut", "HintCamSounds"</li>
"HACKING_COUNTDOWN_IP_FIND++"
+
<li>"FocusIn", "HintCamSounds"</li>
"HACKING_FAILURE"
+
<li>"SELECT", "HUD_FRONTEND_DEFAULT_SOUNDSET"</li>
"HACKING_CLICK_GOOD"
+
<li>"BACK", "HUD_FRONTEND_DEFAULT_SOUNDSET"</li>
"HACKING_CLICK"
+
<li>"In", "SHORT_PLAYER_SWITCH_SOUND_SET"</li>
"HACKING_SUCCESS"
+
<li>"Hit_In", "PLAYER_SWITCH_CUSTOM_SOUNDSET"</li>
"HACKING_COUNTDOWN_CRACK_PASS"
+
<li>"Camera_Move_Loop", "PLAYER_SWITCH_CUSTOM_SOUNDSET"</li>
"TIME_LAPSE_MASTER"
+
<li>"Hit_Out", "PLAYER_SWITCH_CUSTOM_SOUNDSET"</li>
"Heli_Crash", "FBI_HEIST_FINALE_CHOPPER"
+
<li>"HACKING_MOVE_CURSOR"</li>
"ScreenFlash", "WastedSounds"
+
<li>"HACKING_CLICK_BAD"</li>
"Bed", "WastedSounds"
+
<li>"HACKING_COUNTDOWN_IP_FIND"</li>
"TextHit", "WastedSounds"
+
<li>"HACKING_COUNTDOWN_IP_FIND++"</li>
"ScreenFlash", "MissionFailedSounds"
+
<li>"HACKING_FAILURE"</li>
"NO", "HUD_FRONTEND_DEFAULT_SOUNDSET"
+
<li>"HACKING_CLICK_GOOD"</li>
"YES", "HUD_FRONTEND_DEFAULT_SOUNDSET"
+
<li>"HACKING_CLICK"</li>
"PROPERTY_PURCHASE", "HUD_AWARDS"
+
<li>"HACKING_SUCCESS"</li>
 +
<li>"HACKING_COUNTDOWN_CRACK_PASS"</li>
 +
<li>"TIME_LAPSE_MASTER"</li>
 +
<li>"Heli_Crash", "FBI_HEIST_FINALE_CHOPPER"</li>
 +
<li>"ScreenFlash", "WastedSounds"</li>
 +
<li>"Bed", "WastedSounds"</li>
 +
<li>"TextHit", "WastedSounds"</li>
 +
<li>"ScreenFlash", "MissionFailedSounds"</li>
 +
<li>"NO", "HUD_FRONTEND_DEFAULT_SOUNDSET"</li>
 +
<li>"YES", "HUD_FRONTEND_DEFAULT_SOUNDSET"</li>
 +
<li>"PROPERTY_PURCHASE", "HUD_AWARDS"</li>
 +
</ul>

Revision as of 18:01, 29 April 2015

PLAY_SOUND_FRONTEND
Number of parameters: 2
Parameter #TypeDescription
1.IntegerUnknown, Suggested: -1
2.StringSound FileName, e.g "NAV_UP_DOWN"
3.StringSoundset, e.g "HUD_FRONTEND_DEFAULT_SOUNDSET"
4.BooleanUnknown, Suggested: 0
Return value:
TypeDescription
None

Example Sounds From Scocl Found in 268 of 693 R* Scripts ...Extracted From...

  • abigail2.txt
  • act_cinema.txt
  • agency_heist1.txt
  • agency_heist3a.txt
  • agency_heist3b.txt
  • altruist_cult.txt
  • Originally Listed by RGS aka ricci07 aka TheVideoVolcano
  • ...Please continue listing here...
  • "FocusOut", "HintCamSounds"
  • "FocusIn", "HintCamSounds"
  • "SELECT", "HUD_FRONTEND_DEFAULT_SOUNDSET"
  • "BACK", "HUD_FRONTEND_DEFAULT_SOUNDSET"
  • "In", "SHORT_PLAYER_SWITCH_SOUND_SET"
  • "Hit_In", "PLAYER_SWITCH_CUSTOM_SOUNDSET"
  • "Camera_Move_Loop", "PLAYER_SWITCH_CUSTOM_SOUNDSET"
  • "Hit_Out", "PLAYER_SWITCH_CUSTOM_SOUNDSET"
  • "HACKING_MOVE_CURSOR"
  • "HACKING_CLICK_BAD"
  • "HACKING_COUNTDOWN_IP_FIND"
  • "HACKING_COUNTDOWN_IP_FIND++"
  • "HACKING_FAILURE"
  • "HACKING_CLICK_GOOD"
  • "HACKING_CLICK"
  • "HACKING_SUCCESS"
  • "HACKING_COUNTDOWN_CRACK_PASS"
  • "TIME_LAPSE_MASTER"
  • "Heli_Crash", "FBI_HEIST_FINALE_CHOPPER"
  • "ScreenFlash", "WastedSounds"
  • "Bed", "WastedSounds"
  • "TextHit", "WastedSounds"
  • "ScreenFlash", "MissionFailedSounds"
  • "NO", "HUD_FRONTEND_DEFAULT_SOUNDSET"
  • "YES", "HUD_FRONTEND_DEFAULT_SOUNDSET"
  • "PROPERTY_PURCHASE", "HUD_AWARDS"