Geometry List Struct (RW Section)

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{{{NAME}}}
RenderWare Stream Section
Vendor {{{VENDORNAME}}}
Module {{{MODULENAME}}}
Module ID 0x{{{MODULEID}}}
Identifier 0x{{{IDENTIFIER}}}
Chunk ID 0x{{{MODULEID}}}{{{IDENTIFIER}}}
Versions All
Hierarchy
Parents:
None
Children:
None
Extensions:
None
File Format

This article is about the Struct section accompanied by a Geometry List parent section.

The Geometry List Struct section can usually be found in model files used by the GTA III game trilogy. It contains a number of Geometry sections with actual mesh data of the model. The typical location in the file's section hierarchy is Clump > Geometry List > Struct.

Header

There is a 4 byte header which contains number of nested geometry sections:

 4b - DWORD    - Number of nested geometry sections