Atomic Visibility Distance (RW Section)

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Revision as of 17:04, 6 October 2012 by DK22Pac (talk | contribs) (Created page with "{{RW Section|Atomic Visibility Distance|0x0253F200}} An '''Atomic Visibility Distance''' is one of Rockstar's [[List of RW section IDs#Rockstar.27s_Custom_Sections|custom sec...")
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{{{NAME}}}
RenderWare Stream Section
Vendor {{{VENDORNAME}}}
Module {{{MODULENAME}}}
Module ID 0x{{{MODULEID}}}
Identifier 0x{{{IDENTIFIER}}}
Chunk ID 0x{{{MODULEID}}}{{{IDENTIFIER}}}
Versions All
Hierarchy
Parents:
None
Children:
None
Extensions:
None
File Format

An Atomic Visibility Distance is one of Rockstar's custom sections.

Structure

0x0000 | WORD m_wModelId
0x0002 | WORD m_wFlags

ModelId

An id of model this atomic is within.

Flags

Flags are used to hide/unhide atomic.

Bit Name Description
0 IS_OK_PART Used for car damaging system
1 IS_DAMAGED_PART Used for car damaging system
12 HIDE_TRANSPARENT_MATERIALS Used to hide car windows
14 IGNORE_LIGHTING