Difference between revisions of "0959"

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<code>0959=4,%1d% %2d% %3d% %4d%</code><br>
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{{OpCode
'''Description''': Creates a horseshoe pickup<br>
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| games      = {{Icon|SA}}
'''Parameter 1''': X-coordinate<br>
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| command    = CREATE_HORSESHOE_PICKUP
'''Parameter 2''': Y-coordinate<br>
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| description = Creates a horseshoe [[pickup]]
'''Parameter 3''': Z-coordinate<br>
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| syntax1    = 0959: [''var''] = create_horseshoe_at [''flt1''] [''flt2''] [''flt3'']
'''Parameter 4''': Object handle<br>
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| p1t        = [''flt1'']
'''Supports''': San Andreas<br>
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| p1d        = X-coordinate
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| p2t        = [''flt2'']
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| p2d        = Y-coordinate
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| p3t        = [''flt3'']
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| p3d        = Z-coordinate
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| p4t        = [''var'']
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| p4d        = Variable to store the handle of the pickup
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}}
  
This creates a horseshoe pickup. You can walk into it to pick it up like any other pickups. The horseshoes are recorded in stat 241. The total amount of horseshoes depends on the amount of pickups you have placed. Picking up a horseshoe gives you $100. Picking up all the horseshoes will give you $10000. The game will only create the horseshoe model with ID 954.
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This opcode creates a horseshoe pickup. Like most pickups, it spins and can be "picked up" by walking through it. Horseshoes are recorded in stat 241. The total amount of horseshoes depends on the amount of pickups you have placed. Picking up a horseshoe gives you $100. Picking up all the horseshoes will give you $10,000. The pickup uses the model cj_horse_shoe.dff to create the pickup so the model has to be at least defined somewhere in an [[IDE]] file for the opcode to work.
  
==Note==
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== Keywords ==
Sometimes this opcode is written as this:<br>
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create, horseshoe, pickup, cj_horse_shoe
<code>0959=4,%4d% %1d% %2d% %3d%</code><br>
 
The fourth parameter is placed in the beginning instead of at the end. This depends on which sascm.ini file you use.<br>
 
[[Sanny Builder]] by default:
 
<code>0959: $2882 = create_horseshoe_at 1224.0 2617.0 11.0</code>
 
 
 
==Keywords==
 
create, horseshoe, pickup
 
 
 
[[Category:OpCodes]]
 

Latest revision as of 00:54, 20 November 2016

San Andreas CREATE_HORSESHOE_PICKUP


Description
Creates a horseshoe pickup
Syntax
0959: [var] = create_horseshoe_at [flt1] [flt2] [flt3]
Parameter
[flt1]
X-coordinate
[flt2]
Y-coordinate
[flt3]
Z-coordinate
[var]
Variable to store the handle of the pickup

This opcode creates a horseshoe pickup. Like most pickups, it spins and can be "picked up" by walking through it. Horseshoes are recorded in stat 241. The total amount of horseshoes depends on the amount of pickups you have placed. Picking up a horseshoe gives you $100. Picking up all the horseshoes will give you $10,000. The pickup uses the model cj_horse_shoe.dff to create the pickup so the model has to be at least defined somewhere in an IDE file for the opcode to work.

Keywords

create, horseshoe, pickup, cj_horse_shoe