Difference between revisions of "0490"

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This conditional opcode returns true if you have the specified weapon. It will remain true if you run out of ammo for that weapon and have not replaced it with another weapon of the same group unless you are wasted or busted. Do not use weapon number ''0'' because it does not actually check if you have a fist so it produces a meaningless result.
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This conditional opcode returns true if you have the specified weapon. It will remain true if you run out of ammo for that weapon and have not replaced it with another weapon of the same slot unless you are wasted or busted. Weapon type ''0'' does not actually check if you have a fist and produces a meaningless result.
  
 
== Keywords ==
 
== Keywords ==

Latest revision as of 07:02, 8 July 2017

Vice City HAS_PLAYER_GOT_WEAPON


Description
Checks if the player has the specified weapon
Syntax
0490:   player [player handle] has_weapon [int]
Parameter
[player handle]
The handle of the player
[int]
Weapon type

This conditional opcode returns true if you have the specified weapon. It will remain true if you run out of ammo for that weapon and have not replaced it with another weapon of the same slot unless you are wasted or busted. Weapon type 0 does not actually check if you have a fist and produces a meaningless result.

Keywords

has, player, got, weapon

See also

  • San Andreas 0491, checks if the character has the specified weapon