Difference between revisions of "03E7"

From GTAMods Wiki
Jump to navigation Jump to search
 
(3 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
{{OpCode
 
{{OpCode
| ini        = 03E7=1,%1d%
+
| games      = {{Icon|t}}
| description = Flashes a part of the HUD
+
| command    = FLASH_HUD_OBJECT
| p1          = Integer value
+
| description = Flashes the HUD item
| game        = [[GTA 3]], [[Vice City]], [[San Andreas]]
+
| syntax1    = 03E7: flash_hud [''int'']
 +
| p1t        = [''int'']
 +
| p1d        = HUD item ([[#HUD flash items|see below]])
 
}}
 
}}
This opcode flashes a part of the HUD. The opcode can only flash one part of the HUD at a time. It can't be combined to flash more than one part of the HUD at the same time. Only three values have an effect in GTA III and Vice City and four in San Andreas. Any other values does not flash any part of the HUD.
 
  
{| {{prettytable}}
+
This opcode flashes the HUD (heads-up display) item. Only one HUD item can flash at a time; flashing one item disables the flashing of all others. Only three values have an effect in GTA III and Vice City and four in San Andreas. Any other values are treated similarly to value -1, which disables all flashing.
! Value
+
 
! HUD
+
== HUD flash items ==
 +
{|class="wikitable center-col-1"
 +
!Item ||[[SCM language III/VC definitions#HUD_FLASH|Enum]] ||Notes
 +
|-
 +
| -1 ||||disables all flashing
 +
|-
 +
|<s>0</s> ||<s>HUD_FLASH_WEAPON</s> ||
 +
|-
 +
|<s>1</s> ||<s>HUD_FLASH_CLOCK</s> ||
 +
|-
 +
|<s>2</s> ||<s>HUD_FLASH_SCORE</s> ||
 +
|-
 +
|3 ||HUD_FLASH_ARMOUR ||flash only armor
 +
|-
 +
|4 ||HUD_FLASH_HEALTH ||flash only health
 +
|-
 +
|<s>5</s> ||<s>HUD_FLASH_WANTED</s> ||
 
|-
 
|-
| -1
+
|<s>6</s> ||<s>HUD_FLASH_ZONE_NAME</s> ||
| Nothing
 
 
|-
 
|-
| 3
+
|<s>7</s> ||<s>HUD_FLASH_CAR_NAME</s> ||
| Armor
 
 
|-
 
|-
| 4
+
|8 ||HUD_FLASH_RADAR ||flash only radar
| Health
 
 
|-
 
|-
| 8
+
|<s>9</s> ||<s>HUD_FLASH_BLIP</s> ||
| Radar
 
 
|-
 
|-
| 10
+
|10 ||||flash only breath bar (SA only)
| Breath bar (SA only)
 
 
|}
 
|}
  
==Keywords==
+
== Keywords ==
flash, blink, hud, heads up display
+
flash, blink, hud, heads up display, object, item

Latest revision as of 03:04, 21 December 2016

GTA III Vice City San Andreas FLASH_HUD_OBJECT


Description
Flashes the HUD item
Syntax
03E7: flash_hud [int]
Parameter
[int]
HUD item (see below)

This opcode flashes the HUD (heads-up display) item. Only one HUD item can flash at a time; flashing one item disables the flashing of all others. Only three values have an effect in GTA III and Vice City and four in San Andreas. Any other values are treated similarly to value -1, which disables all flashing.

HUD flash items

Item Enum Notes
-1 disables all flashing
0 HUD_FLASH_WEAPON
1 HUD_FLASH_CLOCK
2 HUD_FLASH_SCORE
3 HUD_FLASH_ARMOUR flash only armor
4 HUD_FLASH_HEALTH flash only health
5 HUD_FLASH_WANTED
6 HUD_FLASH_ZONE_NAME
7 HUD_FLASH_CAR_NAME
8 HUD_FLASH_RADAR flash only radar
9 HUD_FLASH_BLIP
10 flash only breath bar (SA only)

Keywords

flash, blink, hud, heads up display, object, item