Difference between revisions of "033E"

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(page updates)
Line 9: Line 9:
 
| p2d        = Y-position from the top side of the screen, visible between 0.0 and 480.0
 
| p2d        = Y-position from the top side of the screen, visible between 0.0 and 480.0
 
| p3t        = [''string'']
 
| p3t        = [''string'']
| p3d        = [[GXT]] string
+
| p3d        = [[GXT]] entry
 
}}
 
}}
  
along the X]] of 182.0.
+
and each text must be less than 100 characters long. Positions 0.0 and lower will display only the shadow of the text. The following images show text displayed in Vice City at positions (0.0, 0.0), (50.0, 50.0), (100.0, 100.0), and (200.0, 200.0), from top left to bottom right. Note that the last text is wrapped due to the default [[0343|wrap x]] of 182.0.
  
 
<gallery>
 
<gallery>

Revision as of 22:42, 12 February 2016

GTA III Vice City San Andreas DISPLAY_TEXT


Description
Displays text on the screen
Syntax
033E: text_draw [flt1] [flt2] '[string]'
Parameter
[flt1]
X-position from the left side of the screen, visible between 0.0 and 640.0
[flt2]
Y-position from the top side of the screen, visible between 0.0 and 480.0
[string]
GXT entry

03F0. Vice City supports up to 47 text before becoming unstable and each text must be less than 100 characters long. Positions 0.0 and lower will display only the shadow of the text. The following images show text displayed in Vice City at positions (0.0, 0.0), (50.0, 50.0), (100.0, 100.0), and (200.0, 200.0), from top left to bottom right. Note that the last text is wrapped due to the default wrap x of 182.0.

Keywords

display, draw, text