02D6

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Revision as of 01:10, 27 July 2011 by Unrated69 (talk | contribs) (Created page with '{{OpCode | ini = 02D6=6, actor %1d% fires_weapon %6d% in_rectangle_cornerA %2d% %3d% cornerB %4d% %5d% | description = Checks if the actor is firing a weapon in the area …')
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{{{games}}}


Description
Checks if the actor is firing a weapon in the area designated.
Syntax
{{{syntax1}}}
Parameter

This opcode checks if the actor is firing a specific weapon inside the defined rectangle.

Sanny Builder example

02D6: actor $PLAYER_ACTOR fires_weapon 0 in_rectangle_cornerA -2774.03 -1572.78 cornerB -2837.13 -1468.24

Keywords

weapons