Difference between revisions of "0237"

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{{Icon|trilogy}}
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{{OpCode
<hr />
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| games      = {{Icon|t}}
'''Description'''
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| command    = SET_GANG_WEAPONS
: Sets the [[weapon]]s of the specified [[gang]]
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| description = Sets the [[weapon]]s of the [[gang]]
'''Syntax'''
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| syntax1    = {{Icon|3}} {{Icon|VC}} 0237: set_gang [''int1''] primary_weapon_to [''int2''] secondary_weapon_to [''int3'']
: {{Icon|3}} {{Icon|VC}} 0237: set_gang [''int1''] primary_weapon_to [''int2''] secondary_weapon_to [''int3'']
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| syntax2    = {{Icon|SA}} 0237: set_gang [''int1''] weapons_to [''int2''] [''int3''] [''int4'']
: {{Icon|SA}} 0237: set_gang [''int1''] weapons_to [''int2''] [''int3''] [''int4'']
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| p1t        = [''int1'']
'''Parameter'''
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| p1d        = [[Gang|Gang id]]
: [''int1'']
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| p2t        = [''int2'']
:: [[Gang|Gang number]]
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| p2d        = [[Weapon#Lists of Weapons|Weapon number 1]]
: [''int2'']
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| p3t        = [''int3'']
:: [[Weapon#Lists of Weapons|Weapon number 1]]
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| p3d        = Weapon number 2
: [''int3'']
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| p4t        = [''int4'']
:: Weapon number 2
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| p4d        = Weapon number 3
: [''int4'']
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| native      = [[SET_GANG_WEAPONS]]
:: Weapon number 3
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}}
'''Native analog'''
 
: [[SET_GANG_WEAPONS]]
 
  
This opcode sets the weapons of a specific gang. If a gang's weapons are not set by this opcode, the game will use the default hardcoded gang weapons. The value set with this opcode is saved in [[Saves (GTA VC)#Block 13: All Gang Data|block 13 of the save file]] in Vice City, and in [[Saves (GTA SA)#Block 11: Gang Weapons|block 11 of the save file]] in San Andreas.
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This opcode sets the weapons of the gang. If a gang's weapons have not been set by this opcode, the game will use the default hardcoded weapons as the gang's weapons. The value set with this opcode is saved in [[Saves (GTA VC)#Block 13: Gangs|block 13 of the save file]] in Vice City and [[Saves (GTA SA)#Block 11: Gangs|block 11]] in San Andreas.
  
 
== Keywords ==
 
== Keywords ==
 
set, weapon, gang
 
set, weapon, gang
 
[[Category:OpCodes]]
 

Revision as of 08:25, 2 December 2016

GTA III Vice City San Andreas SET_GANG_WEAPONS


Description
Sets the weapons of the gang
Syntax
GTA III Vice City 0237: set_gang [int1] primary_weapon_to [int2] secondary_weapon_to [int3]
San Andreas 0237: set_gang [int1] weapons_to [int2] [int3] [int4]
Parameter
[int1]
Gang id
[int2]
Weapon number 1
[int3]
Weapon number 2
[int4]
Weapon number 3
Native analog
SET_GANG_WEAPONS

This opcode sets the weapons of the gang. If a gang's weapons have not been set by this opcode, the game will use the default hardcoded weapons as the gang's weapons. The value set with this opcode is saved in block 13 of the save file in Vice City and block 11 in San Andreas.

Keywords

set, weapon, gang