01EE

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Revision as of 21:51, 4 July 2015 by Spaceeinstein (talk | contribs) (Created page with "{{Icon|3}} '''ACTIVATE_CRANE''' <hr /> '''Description''' : Activates a crane '''Syntax''' : 01EE: activate_crane [''flt1''] [''flt2''] [''flt3''] [''flt4''] [''flt5''] [''...")
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GTA III ACTIVATE_CRANE


Description

Activates a crane

Syntax

01EE: activate_crane [flt1] [flt2] [flt3] [flt4] [flt5] [flt6] [flt7] [flt8] [flt9] [flt10]

Parameter

[flt1]
X-coordinate of location of crane
[flt2]
Y-coordinate of location of crane
[flt3]
X-coordinate of lower left corner of pickup zone
[flt4]
Y-coordinate of lower left corner of pickup zone
[flt5]
X-coordinate of upper right corner of pickup zone
[flt6]
Y-coordinate of upper right corner of pickup zone
[flt7]
X-coordinate of drop off point
[flt8]
Y-coordinate of drop off point
[flt9]
Z-coordinate of drop off point
[flt10]
Heading of drop off point in degrees

This opcode activates a crane that can pick up any car within the pickup zone and move it to the drop off point. If the crane has a magnet, it is lowered towards the center point of the pick up zone and can be used to pick up the car. When the car gets attached to the crane's hook whether it is a magnet or not, it becomes non-solid. At the drop off point, the car is released and becomes solid again. The crane moves back to its initial state afterwards and can be reused again.

Keywords

activate, crane

See also

  • 02FB, activate crusher crane
  • 0368, activate military crane