Difference between revisions of "0186"

From GTAMods Wiki
Jump to navigation Jump to search
(page updates)
(link to blip page instead)
Line 3: Line 3:
 
<hr />
 
<hr />
 
'''Description'''
 
'''Description'''
: Adds a radar blip and an arrow to the vehicle
+
: Adds a radar [[blip]] and an arrow to the vehicle
 
'''Syntax'''
 
'''Syntax'''
 
: 0186: [''var''] = create_marker_above_car [''car handle'']
 
: 0186: [''var''] = create_marker_above_car [''car handle'']
Line 17: Line 17:
 
== Keywords ==
 
== Keywords ==
 
create, set, marker, blip, arrow, car, vehicle
 
create, set, marker, blip, arrow, car, vehicle
 
== See also ==
 
*[[0187]], for characters
 
*[[0188]], for objects
 
*[[0189]], for contact point
 
*[[018A]], for coord
 
  
 
[[Category:OpCodes]]
 
[[Category:OpCodes]]

Revision as of 03:33, 6 January 2015

0186 in action in Vice City

GTA III Vice City San Andreas ADD_BLIP_FOR_CAR


Description

Adds a radar blip and an arrow to the vehicle

Syntax

0186: [var] = create_marker_above_car [car handle]
[var] = Marker.CreateAboveCar( [car handle] )

Parameter

[var]
Variable to store the handle of the blip
[car handle]
The handle of the vehicle

This opcode creates a square blip in the radar denoting the location of the vehicle and an arrow above the vehicle. In GTA III the arrow is blue, in Vice City it is pink, and in San Andreas it is red. The default size of the blip (usually set by opcode 0168) is 3. The blip and arrow can be removed using opcode 0164.

Keywords

create, set, marker, blip, arrow, car, vehicle