Difference between revisions of "0170"

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(New page: {{OpCode | ini = 0170=2,%2d% %1d% | description = Gets the Z angle of the player | p1 = Actor handle | p2 = Variable to store the angle | game = GTA3, ...)
 
m
Line 5: Line 5:
 
| p2          = Variable to store the angle
 
| p2          = Variable to store the angle
 
| game        = GTA3, Vice City
 
| game        = GTA3, Vice City
| native      = [[GET_CHAR_HEADING]]
 
 
}}
 
}}
 
This gets the Z angle of the player and stores it into a variable. The angle is in degrees. This opcode does not work in San Andreas so use [[0172]] instead. Note that the parameters are swapped.
 
This gets the Z angle of the player and stores it into a variable. The angle is in degrees. This opcode does not work in San Andreas so use [[0172]] instead. Note that the parameters are swapped.

Revision as of 19:54, 28 December 2008

{{{games}}}


Description
Gets the Z angle of the player
Syntax
{{{syntax1}}}
Parameter

This gets the Z angle of the player and stores it into a variable. The angle is in degrees. This opcode does not work in San Andreas so use 0172 instead. Note that the parameters are swapped.

Sanny Builder example:

0170: 0@ = player $PLAYER_CHAR Z_angle

Note

The above format is more commonly used. The actual format of this opcode is in order:
0170=2,%1d% %2d%
The format to use depends on which INI file you use.

Keywords

get, store, player, angle