0164

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Revision as of 15:06, 19 December 2010 by Spaceeinstein (talk | contribs) (this disables any markers/blips)
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{{{games}}}


Description
Disables the blip
Syntax
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Parameter
Native analog
REMOVE_BLIP

This opcode disables any blips, created by 018A, etc., and including arrows created using 0186, 0187, 0188, etc.

Sanny Builder example

0164: disable_marker 0@

Note

In Sanny Builder, this opcode is equivalent to the command Marker.Disable.

Example:

Marker.Disable(0@)

See also

  • 0186 – Creates a marker above a car.
  • 0187 – Creates a marker above an actor.
  • 0188 – Creates a marker above an object.
  • 018A – Creates a map blip.

Keywords

marker, blip, remove, disable