Difference between revisions of "014B"

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<code>014B=13,%13d% %5o% %6d% %7d% %8d% %9d% %10d% %11d% %12d% %1d% %2d% %3d% %4d%</code><br>
 
<code>014B=13,%13d% %5o% %6d% %7d% %8d% %9d% %10d% %11d% %12d% %1d% %2d% %3d% %4d%</code><br>
 
The parameters are mixed around. This depends on which INI file you use.<br>
 
The parameters are mixed around. This depends on which INI file you use.<br>
[[Sanny_Builder|Sanny Builder]] by default:<br>
+
[[Sanny Builder]] by default:<br>
 
<code>014B: 0@ = car_generator #PONY color -1 -1 0 alarm 0 door_lock 0 0 10000 at 0.0 0.0 0.0 angle 0.0</code>
 
<code>014B: 0@ = car_generator #PONY color -1 -1 0 alarm 0 door_lock 0 0 10000 at 0.0 0.0 0.0 angle 0.0</code>
  

Revision as of 20:51, 26 November 2008

014B=13,%1d% %2d% %3d% %4d% %5o% %6d% %7d% %8d% %9d% %10d% %11d% %12d% %13d%
Description: Initiates a generator to create a parked vehicle
Parameter 1: X-coordinate
Parameter 2: Y-coordinate
Parameter 3: Z-coordinate
Parameter 4: Angle
Parameter 5: Valid DFF model ID or name of vehicle as defined in the IDE file
Parameter 6: Primary color
Parameter 7: Secondary color
Parameter 8: Force spawn
Parameter 9: Alarm (based on percent chance)
Parameter 10: Door lock (based on percent chance)
Parameter 11:
Parameter 12:
Parameter 13: Parked vehicle generator's handle
Supports: GTA3, Vice City, San Andreas

This creates a parked vehicle at a coordinate. This opcode needs 014C for the vehicle to spawn. Unlike 00A5 you do not need to request to model of the vehicle. In San Andreas, the CARS section of the IPL works similar to this opcode.

Parameter 5: Using a value of -1 will generate a random vehicle. The vehicle is usually a vehicle already driving on the road.
Parameter 6 and 7: Using a value of -1 will let the game randomly select the colors defined in carcols.dat.
Parameter 8: Force spawn is forcing the vehicle to spawn more often, sometimes even spawning it right in front of you.
Parameter 9 and 10: The alarm and door lock of the vehicle is based on a percent chance of occurring. A value of 0 means 0% chance of triggering an alarm or 0% chance of the door being locked. A value of 100 means 100% chance of triggering an alarm or 100% chance of the door being locked.

The limit for the amount of defined parked cars in GTA3: 160; Vice City: 185; San Andreas: 500.

Note

Sometimes this opcode is written as this:
014B=13,%13d% %5o% %6d% %7d% %8d% %9d% %10d% %11d% %12d% %1d% %2d% %3d% %4d%
The parameters are mixed around. This depends on which INI file you use.
Sanny Builder by default:
014B: 0@ = car_generator #PONY color -1 -1 0 alarm 0 door_lock 0 0 10000 at 0.0 0.0 0.0 angle 0.0

Related Opcodes

Unfortunately most vehicle-related opcodes does not work directly for parked vehicles. In San Andreas, you can use 09E2 to spawn a vehicle with a custom license plate and 0A17 to set a parked vehicle as owned by the player to prevent a wanted level when entering the parked vehicle by using.

Keywords

parked, car, vehicle, generator