Difference between revisions of "00AC"

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(Created page with "{{Icon|3}} '''IS_CAR_STILL_ALIVE''' <hr /> '''Description''' : Checks if the vehicle is alive '''Syntax''' : 00AC:   car [''car handle''] alive '''Parameter''' : [''car h...")
 
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{{Icon|3}} '''IS_CAR_STILL_ALIVE'''
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{{OpCode
<hr />
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| games      = {{Icon|3}}
'''Description'''
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| command    = IS_CAR_STILL_ALIVE
: Checks if the vehicle is alive
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| description = Checks if the vehicle is alive
'''Syntax'''
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| syntax1    = 00AC: &nbsp; car [''car handle''] alive
: 00AC: &nbsp; car [''car handle''] alive
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| p1t        = [''car handle'']
'''Parameter'''
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| p1d        = The handle of the vehicle
: [''car handle'']
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}}
:: The handle of the vehicle
 
  
This opcode behaves exactly opposite to opcode [[0119]], which checks if the vehicle is dead. Legacy documentation incorrectly described this opcode as checking if the vehicle is on land.
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This conditional opcode behaves exactly opposite to opcode [[0119]], which checks if the vehicle is dead. Legacy documentation incorrectly described this opcode as checking if the vehicle is on land.
  
 
== Keywords ==
 
== Keywords ==
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== See also ==
 
== See also ==
 
* {{Icon|t}} [[0119]], checks if the car is dead
 
* {{Icon|t}} [[0119]], checks if the car is dead
 
[[Category:OpCodes]]
 

Latest revision as of 01:33, 23 January 2016

GTA III IS_CAR_STILL_ALIVE


Description
Checks if the vehicle is alive
Syntax
00AC:   car [car handle] alive
Parameter
[car handle]
The handle of the vehicle

This conditional opcode behaves exactly opposite to opcode 0119, which checks if the vehicle is dead. Legacy documentation incorrectly described this opcode as checking if the vehicle is on land.

Keywords

check, car, vehicle, alive, dead, wrecked

See also

  • GTA III Vice City San Andreas 0119, checks if the car is dead