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Create the page "Silent" on this wiki! See also the search results found.
- |{{U|Silent}} |{{U|Silent}}3 KB (471 words) - 19:39, 12 November 2017
- ...h is installed. Set this and ReplaceTextShadowWithOutline to ''0'' to keep Silent's text shadow fix.11 KB (1,494 words) - 18:43, 18 August 2017
- If you are using [https://www.gtagarage.com/mods/show.php?id=21709 Silent's ASI Loader]:10 KB (1,570 words) - 04:58, 23 April 2021
- ...}} || [https://github.com/CookiePLMonster/GXT-Builder GXT Builder], by {{U|Silent}}59 KB (8,804 words) - 10:43, 10 September 2023
- ...een being destroyed by the rocket. This feature can be enabled through {{U|Silent}}'s [http://www.gtagarage.com/mods/show.php?id=26526 "Destroyable Airtrain"2 KB (405 words) - 16:58, 9 June 2017
- | silent, replace the SFX or edit the memory to a different SFX to make this useful6 KB (828 words) - 20:32, 26 December 2016
- *{{GTAF|646386|Vice City Save Converter}}, by {{U|Silent}} – converts between Steam and retail versions50 KB (7,212 words) - 16:19, 3 December 2017
- * {{GTAG|22416|Vice City Trails}} by {{U|Silent}}. It allows you to toggle the feature through the in-game menu.4 KB (734 words) - 01:11, 14 June 2017
- ...owing tables list all continuous sounds available in both games, including silent and unused ones. The value in the "SFX" column corresponds to an [[SFX]] en9 KB (1,234 words) - 17:27, 26 December 2016
- After Alien's retirement, the development slowed down until {{U|Silent}} issued a version with some fixes. Soon after that DK22Pac announced the n5 KB (767 words) - 14:27, 12 July 2022