Talk:HIER

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Revision as of 09:08, 21 November 2010 by Aschratt (talk | contribs) (Created page with 'San Andreas does also define placeholders for animations and draw distances. The default values are: * Texture: <code>generic</code> * Animation: <code>null</code> * Draw Distan…')
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San Andreas does also define placeholders for animations and draw distances. The default values are:

  • Texture: generic
  • Animation: null
  • Draw Distance: 2000.0

Object names and indices must be unique. But do those objects realy depend on cutscenes? I think just like special actors they can be loaded everywhere else, too... I think a better description would be "virtual object". --Aschratt - oO 09:08, 21 November 2010 (UTC)