Talk:HIER
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San Andreas does also define placeholders for animations and draw distances. The default values are:
- Texture:
generic
- Animation:
null
- Draw Distance:
2000.0
Object names and indices must be unique. But do those objects realy depend on cutscenes? I think just like special actors they can be loaded everywhere else, too... I think a better description would be "virtual object". --Aschratt - oO 09:08, 21 November 2010 (UTC)