SET OBJECT AS STEALABLE

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Revision as of 14:51, 14 May 2010 by ThaCURSEDpie (talk | contribs) (Created page with '{{Native |np=2 |p1t=pointer |p1d=object handle |p2t=int |p2d=stealable? (1=true, 0=false) |r=0 }} If set to 1 the player can pick up and throw this object.')
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SET_OBJECT_AS_STEALABLE
Number of parameters: 2
Parameter #TypeDescription
1.pointerobject handle
2.intstealable? (1=true, 0=false)
Return value:
TypeDescription
None

If set to 1 the player can pick up and throw this object.