ATTACH OBJECT TO PED
Revision as of 16:21, 20 January 2009 by Iriedreadlock23 (talk | contribs)
| Number of parameters: 7 | ||
|---|---|---|
| Parameter # | Type | Description |
| 1. | pointer | created object handle |
| 2. | pointer | character variable |
| 3. | integer | Unknown |
| 4. | integer | X Offset |
| 6. | integer | Z Offset |
| 7. | integer | Z Offset |
| Return value: | ||
| Type | Description | |
| None | ||
Explanation:
- Attaches object to character model
- ATTACH_OBJECT_TO_PED (MyObject, Player.Character, 1219, 8.00, -1, 3328)
' NOTE THAT THIS FUNCTIONS ARE STILL UNDER TESTING