056A

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Vice City San Andreas WAS_CUTSCENE_SKIPPED


Description
Checks if a cutscene was skipped
Syntax
056A:   has_cutscene_been_interrupted
Parameter
none

This conditional opcode returns true if any cutscene, which is started by opcode 02E7, was skipped. On a PC mouse and keyboard setup, a cutscene is considered skipped when these specific keys are pressed:

  • Button 16 (SPRINT key on foot, ACCELERATE key in vehicle)
  • Left Mouse Button
  • Enter
  • Return
  • Space

Note that it will keep returning true after the cutscene was skipped. You must watch another cutscene through to the end (starting a cutscene automatically sets the return condition to false) or reload the game to set the return condition to false.

Keywords

has, was, cut, scene, cutscene, skipped, skip, been, interrupted, interrupt