0112
Revision as of 09:16, 23 July 2016 by Spaceeinstein (talk | contribs)
- Description
- Checks if the player is wasted or busted during a mission
- Syntax
- 0112: wasted_or_busted
- wasted_or_busted
- Parameter
- none
- Native analog
- HAS_DEATHARREST_EXECUTED
This conditional opcode returns true if the player is wasted or busted when on a mission. The opcode only has an effect when placed in scripts launched using opcode 0417 or, in GTA III and Vice City only, 00D7; it has no effect elsewhere. Using opcode 0111 can disable this check for the current script.
Keywords
check, has, player, wasted, death, arrest, deatharrest, busted, mission, executed