PLAY SOUND FRONTEND

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Revision as of 18:05, 29 April 2015 by TheVideoVolcano (talk | contribs)
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PLAY_SOUND_FRONTEND
Number of parameters: 2
Parameter #TypeDescription
1.IntegerUnknown, Suggested: -1
2.StringSound FileName, e.g "NAV_UP_DOWN"
3.StringSoundset, e.g "HUD_FRONTEND_DEFAULT_SOUNDSET"
4.BooleanUnknown, Suggested: 0
Return value:
TypeDescription
None

Example Sounds From Scocl Found/Used in 268 of 693 R* Scripts

Extracted From

  • abigail2.txt
  • act_cinema.txt
  • agency_heist1.txt
  • agency_heist3a.txt
  • agency_heist3b.txt
  • altruist_cult.txt
  • Originally Listed by ricci07/TheVideoVolcano

    Please continue listing here


  • "FocusOut", "HintCamSounds"
  • "FocusIn", "HintCamSounds"
  • "SELECT", "HUD_FRONTEND_DEFAULT_SOUNDSET"
  • "BACK", "HUD_FRONTEND_DEFAULT_SOUNDSET"
  • "In", "SHORT_PLAYER_SWITCH_SOUND_SET"
  • "Hit_In", "PLAYER_SWITCH_CUSTOM_SOUNDSET"
  • "Camera_Move_Loop", "PLAYER_SWITCH_CUSTOM_SOUNDSET"
  • "Hit_Out", "PLAYER_SWITCH_CUSTOM_SOUNDSET"
  • "HACKING_MOVE_CURSOR"
  • "HACKING_CLICK_BAD"
  • "HACKING_COUNTDOWN_IP_FIND"
  • "HACKING_COUNTDOWN_IP_FIND++"
  • "HACKING_FAILURE"
  • "HACKING_CLICK_GOOD"
  • "HACKING_CLICK"
  • "HACKING_SUCCESS"
  • "HACKING_COUNTDOWN_CRACK_PASS"
  • "TIME_LAPSE_MASTER"
  • "Heli_Crash", "FBI_HEIST_FINALE_CHOPPER"
  • "ScreenFlash", "WastedSounds"
  • "Bed", "WastedSounds"
  • "TextHit", "WastedSounds"
  • "ScreenFlash", "MissionFailedSounds"
  • "NO", "HUD_FRONTEND_DEFAULT_SOUNDSET"
  • "YES", "HUD_FRONTEND_DEFAULT_SOUNDSET"
  • "PROPERTY_PURCHASE", "HUD_AWARDS"