MISSION_HAS_FINISHED
Description
- Mission cleanup
Syntax
- 00D8: mission_cleanup
Parameter
- none
This opcode resets ("cleans up") multiple settings that are usually set during missions and in some threads. This helps in getting the game back to "normal" without the need to keep track of multiple settings. This opcode will only be activated if it is within a thread created by 00D7[1] or within a mission. It will not work elsewhere.
GTA III
Effect
|
Related opcode
|
force random ped type set to -1 |
03DF
|
ped density multiplier set to 1.0 |
03DE
|
car density multiplier set to 1.0 |
01EB
|
wanted multiplier set to 1.0 |
03C7
|
restore camera |
015A
|
unload four special characters |
0296
|
streaming set to 0 |
03AF
|
flash hud object set to -1 |
03E7
|
clear help box |
03E6
|
freeze onscreen timer set to 0 |
0396
|
Vice City
Effect
|
Related opcode
|
force random ped type set to -1 |
03DF
|
enter car range multiplier set to 1 |
0481
|
car density multiplier set to 1.0 |
01EB
|
threat reaction range multiplier set to 1 |
0482
|
ped density multiplier set to 1.0 |
03DE
|
wanted multiplier set to 1.0 |
03C7
|
remove all script roadblocks |
04C1
|
remove all routes |
03AC
|
restore camera |
015A
|
widescreen set to 0 |
02A3
|
white scanline set to 0 |
0507
|
green scanline set to 0 |
04C7
|
clear extra colors |
04FA
|
clear two mission audios |
040D
|
release weather |
01B7
|
unload 21 special characters |
0296
|
streaming set to 0 |
03AF
|
flash hud object set to -1 |
03E7
|
clear help box |
03E6
|
freeze onscreen timer set to 0 |
0396
|
remove 16 texture dictionaries |
0391
|
police ignore player set to 0 |
01F7
|
everyone ignore player set to 0 |
03BF
|
player control set to 1 |
01B4
|
drunk visuals set to 0 |
052C
|
player drunkenness set to 0 |
03FD
|
player can do drive by set to 1 |
0501
|
shut player up set to 0 |
04E2
|
rc detonate on contact set to 0 |
04D6
|
rc detonation set to 0 |
048A
|
clear taxi shortcut |
0557
|
riot intensity set to 0 |
0552
|
San Andreas
Effect
|
Related opcode
|
car density set to 1.0 |
01EB
|
ped density set to 1.0 |
03DE
|
gang spawn set to 1 |
08EA
|
unknown_gang_war set to 1 |
0983
|
police patrols set to 1 |
099E
|
destroys scripted trains |
06D8
|
Notes
- ^ it's only valid in mission scripts of GTA 3 and GTA VC. In San Andreas a thread created with 00D7 acts as a common thread created with 004F.
External links