Atomic Visibility Distance (RW Section)
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| {{{NAME}}} | |
|---|---|
| RenderWare Stream Section | |
| Vendor | {{{VENDORNAME}}} |
| Module | {{{MODULENAME}}} |
| Module ID | 0x{{{MODULEID}}}
|
| Identifier | 0x{{{IDENTIFIER}}}
|
| Chunk ID | 0x{{{MODULEID}}}{{{IDENTIFIER}}}
|
| Versions | All |
| Hierarchy | |
| Parents: None | |
| Children: None | |
| Extensions: None | |
| File Format | |
An Atomic Visibility Distance is one of Rockstar's custom sections.
Structure
0x0000 | WORD m_wModelId 0x0002 | WORD m_wFlags
ModelId
An id of model this atomic is within.
Flags
Flags are used to hide/unhide atomic.
| Bit | Name | Description |
|---|---|---|
| 0 | IS_OK_PART | Used for car damaging system |
| 1 | IS_DAMAGED_PART | Used for car damaging system |
| 12 | HIDE_TRANSPARENT_MATERIALS | Used to hide car windows |
| 14 | IGNORE_LIGHTING |