Search results

Jump to navigation Jump to search
  • | description = Gives the player a [[Weapon#GTA_III|detonator]] This opcode adds one to the number of detonators for the player. The number of detonators on hand can stack up but using one will remove al
    533 bytes (75 words) - 05:11, 15 October 2016
  • |5 ||noname ||initial: player |4 ||INITOB ||initial: objects ||INITPLA ||initial: player
    22 KB (3,109 words) - 03:22, 28 January 2017
  • ...tering a vehicle, getting wasted, or getting busted regains control of the player character. Assigning certain objectives or clearing it using opcode [[011C] == Keywords ==
    2 KB (233 words) - 05:24, 20 December 2016
  • The following example, using Sanny Builder, will spawn a ped close to the player character. ...lowing example, using Sanny Builder, will spawn a special ped close to the player character.
    4 KB (700 words) - 03:33, 6 December 2016
  • | syntax1 = 04FC: store_stunt_data [''player handle''] two_wheels: [''var1''] [''var2''] wheelie: [''var3''] [''var4''] | p1t = [''player handle'']
    2 KB (315 words) - 14:31, 16 December 2016
  • | description = Checks if the player is wasted or busted during a [[Create a mission|mission]] This conditional opcode returns true if the player is wasted or busted when on a mission. The opcode only has an effect when p
    954 bytes (142 words) - 20:28, 23 November 2016
  • ...the next player death or arrest. After the player is wasted or busted, the player will be spawned at the restart point and the override will be disabled, all == Keywords ==
    1 KB (184 words) - 14:44, 21 January 2016
  • ...e depleted. In San Andreas, NPCs will be able to swim on their own and the player's lung capacity will never run out. == Keywords ==
    688 bytes (103 words) - 10:59, 3 December 2016
  • ...for the current player. This value is used to calculate a new value of the player's [[Wanted_level#Chaos_Level|chaos level]] after committing a crime. By def == Keywords ==
    658 bytes (92 words) - 13:43, 16 August 2015
  • | gun shell drop, dependent on what [[Collision File#GTA III|collision]] the player is currently standing on ...n shell drop, dependent on what [[Collision File#Vice City|collision]] the player is currently standing on
    6 KB (828 words) - 20:32, 26 December 2016
  • ...hakes. The shaking of the camera depends if the camera's location, not the player's location, is within 100 [[unit]]s of the specified coordinates point. The The following example spawns a Trashmaster close to the player. If the Trashmaster's health is below 90%, it creates an explosion larger t
    7 KB (1,040 words) - 16:20, 27 May 2019
  • |{{a|c}} |0 ||✓ ||✓ ||✓ ||✓ ||PLAYER1 ||Primary player definition |{{a|c}} |1 ||✓ ||✓ ||✓ ||✓ ||PLAYER2 ||Secondary player definition
    8 KB (946 words) - 13:44, 6 November 2022
  • ...SA)#Block 0: Simple Vars|block 0]] in San Andreas. This only works on the player's taxi. It recognizes the following as taxis: == Keywords ==
    1 KB (172 words) - 08:17, 2 December 2016
  • ...Info|block 16 of the save file]] in GTA III and [[Saves (GTA VC)#Block 18: Player Info|block 18]] in Vice City. == Keywords ==
    1 KB (195 words) - 22:31, 22 December 2016
  • ...lue if there is less than $10 revenue. The money pauses from rising if the player character is within 10 units of the pickup. This pickup is generally used f == Keywords ==
    1 KB (229 words) - 16:07, 2 December 2016
  • ...e using Sanny Builder will spawn a character holding a pistol close to the player character. The values used here are for Vice City and should be changed if == Keywords ==
    3 KB (401 words) - 19:28, 7 July 2017
  • == Keywords == * {{Icon|3}} [[0113]], adds ammo to the player's weapon
    1 KB (179 words) - 19:18, 7 July 2017
  • ...Having vehicles drive over the inactive mine produces no effect. Once the player is in any vehicle, the mine arms itself and set to detonate in 10 seconds. == Keywords ==
    2 KB (285 words) - 12:19, 26 November 2016
  • == Keywords == * {{Icon|3}} {{Icon|VC}} [[0055]], sets the player's coordinates
    1 KB (171 words) - 15:15, 13 January 2016
  • == Keywords == * {{Icon|3}} {{Icon|VC}} [[017A]], sets the player's weapon ammo
    3 KB (441 words) - 06:27, 8 July 2017

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)