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- 15:43, 23 March 2015 (diff | hist) (+264) m TxdGen (TXD Workshop compatibility notice)
- 20:08, 19 March 2015 (diff | hist) (+203) N Talk:CHK (Created page with "After all this time, this site still has no specification. If you know anything about this file format, please educate us. ~~~~")
- 20:07, 19 March 2015 (diff | hist) (+142) N Talk:WTD (Created page with "Where is the specification? Can somebody please work on this? ~~~~")
- 17:51, 27 February 2015 (diff | hist) (+1) m TxdGen/Optimizing GTA3 Textures (current)
- 17:50, 27 February 2015 (diff | hist) (+25) m TxdGen
- 11:58, 26 February 2015 (diff | hist) (+294) TxdGen (added some known issues.)
- 08:29, 26 February 2015 (diff | hist) (0) m TxdGen (hotpatch for imgimport)
- 05:32, 26 February 2015 (diff | hist) (-4) m TXD Workshop (→Compatibility Concerns)
- 05:31, 26 February 2015 (diff | hist) (+339) TXD Workshop (added compatibility concerns.)
- 12:55, 25 February 2015 (diff | hist) (+100) m TxdGen/Optimizing GTA3 Textures (HQ download link)
- 12:53, 25 February 2015 (diff | hist) (+100) m TxdGen/Mipmapping San Andreas for PC (HQ download link) (current)
- 12:05, 25 February 2015 (diff | hist) (+455) TxdGen (version 0.9 is out!)
- 11:46, 25 February 2015 (diff | hist) (+62) TxdGen/Mipmapping San Andreas for PC
- 11:30, 25 February 2015 (diff | hist) (+62) TxdGen/Optimizing GTA3 Textures
- 15:30, 24 February 2015 (diff | hist) (+81) m TxdGen/Mipmapping San Andreas for PC (→Comparison Shots)
- 07:07, 24 February 2015 (diff | hist) (+4) m TxdGen/Mipmapping San Andreas for PC (→Comparison Shots)
- 06:14, 24 February 2015 (diff | hist) (-1) m TxdGen/Mipmapping San Andreas for PC
- 06:12, 24 February 2015 (diff | hist) (+915) TxdGen/Mipmapping San Andreas for PC (added some comparison shots)
- 05:57, 24 February 2015 (diff | hist) (0) N File:Brf sf scraper.png (current)
- 05:56, 24 February 2015 (diff | hist) (0) N File:Brf sf scaper fixed.png (current)
- 05:56, 24 February 2015 (diff | hist) (0) N File:Brf sf mainroad fixed.png (current)
- 05:56, 24 February 2015 (diff | hist) (0) N File:Brf sf mainroad.png (current)
- 05:55, 24 February 2015 (diff | hist) (0) N File:Brf lv toairstrip fixed.png (current)
- 05:55, 24 February 2015 (diff | hist) (0) N File:Brf lv toairstrip.png (current)
- 05:55, 24 February 2015 (diff | hist) (0) N File:Brf ls highwayexit side fixed.png (current)
- 05:55, 24 February 2015 (diff | hist) (0) N File:Brf ls highwayexit side.png (current)
- 04:42, 24 February 2015 (diff | hist) (+6) m TxdGen/Mipmapping San Andreas for PC
- 04:42, 24 February 2015 (diff | hist) (-233) TxdGen/Mipmapping San Andreas for PC (return of the fix 2: d3d edition)
- 06:32, 23 February 2015 (diff | hist) (+92) m TxdGen/Mipmapping San Andreas for PC
- 06:31, 23 February 2015 (diff | hist) (+49) N File:Txdgen tut samip copy.png (Copying the files that we generated into the game) (current)
- 06:15, 23 February 2015 (diff | hist) (+64) m TxdGen/Mipmapping San Andreas for PC
- 06:12, 23 February 2015 (diff | hist) (+61) N File:Txdgen tut samip proc.png (Showing off what console output to expect from TxdGen (v0.9).) (current)
- 05:53, 23 February 2015 (diff | hist) (+568) TxdGen/Mipmapping San Andreas for PC (added more stuff about conversion and fixed some statements)
- 08:31, 20 February 2015 (diff | hist) (+73) TxdGen (I am on a roll. :))
- 08:28, 20 February 2015 (diff | hist) (+4,417) N TxdGen/Mipmapping San Andreas for PC (another neat tutorial for you folks)
- 06:11, 20 February 2015 (diff | hist) (-1) m TxdGen/Optimizing GTA3 Textures
- 05:59, 20 February 2015 (diff | hist) (+32) m TxdGen/Optimizing GTA3 Textures
- 05:59, 20 February 2015 (diff | hist) (+84) TxdGen (added a new tutorial)
- 05:55, 20 February 2015 (diff | hist) (+3,685) N TxdGen/Optimizing GTA3 Textures (first revision of a new tutorial on how to optimize the textures of GTA3)
- 10:13, 19 February 2015 (diff | hist) (+471) TxdGen (added mipmap generation properties)
- 09:18, 19 February 2015 (diff | hist) (+250) m Texture Native Struct (→Mipmapping)
- 09:13, 19 February 2015 (diff | hist) (+678) Texture Native Struct (have to add some implementation details of original GTA:SA TXD loading)
- 02:45, 5 February 2015 (diff | hist) (0) TxdGen (*cough* another hotfix)
- 15:45, 4 February 2015 (diff | hist) (-1) TxdGen (hotfix release)
- 20:39, 3 February 2015 (diff | hist) (+34) TxdGen (new version is about to release)
- 20:37, 3 February 2015 (diff | hist) (+223) Talk:Resource Streaming
- 18:10, 3 February 2015 (diff | hist) (+292) Talk:Resource Streaming
- 14:46, 3 February 2015 (diff | hist) (+72) TxdGen (→Credits)
- 21:57, 2 February 2015 (diff | hist) (+2) m IMG archive (→Compression)
- 21:57, 2 February 2015 (diff | hist) (+171) IMG archive (added compression hint, will extend when I know more later)
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