02C7

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Platinum pickups created through 02C7 in GTA III

GTA III START_PACMAN_SCRAMBLE


Description
Creates a collection of platinum pickups
Syntax
02C7: scatter_platinum [int] at [flt1] [flt2] [flt3] [flt4]
Parameter
[int]
Number of pickups
[flt1]
X-coordinate
[flt2]
Y-coordinate
[flt3]
Z-coordinate (or ≤-100.0 for ground z)
[flt4]
Maximum distance

This opcode creates a collection of platinum pickups. Each pickup is pseudorandomly placed on a point within a rectangular area, up to the x-coordinate plus or minus the maximum distance and y-coordinate minus the maximum distance. The point also must be above collision that is considered a "road", which is an object that has a PATH attached to it. If no such point is found, the game will lock up without producing a crash. The pickups are created using the bullion model and can only be picked up while the player is in a vehicle. Every pickup collected increases your chaos level by 10, increases the vehicle's resistance to acceleration and turn, and increases the vehicle's mass. The original script called this opcode during "Bullion Run".

Keywords

start, create, scatter, bullion, platinum, pickup, pacman, scramble

See also

  • GTA III 02C3, creates a collection of donkey magazine pickups