0228
Revision as of 07:11, 17 July 2015 by Spaceeinstein (talk | contribs)
Description
- Checks current type of bomb armed in the vehicle
Syntax
- 0228: car [car handle] bomb_status == [int]
Parameter
- [car handle]
- The handle of the vehicle
- [int]
This conditional opcode returns true if the vehicle contains the current status type of the bomb.
Bomb types
Type | Enum | Description |
---|---|---|
0 | CARBOMB_NONE | No bomb |
1 | CARBOMB_TIMED | Inactive timed bomb, can be obtained from garage type 2 |
2 | CARBOMB_ONIGNITION | Inactive ignition bomb, can be obtained from garage type 3 |
3 | CARBOMB_REMOTE | Remote detonation bomb, can be obtained from garage type 4 |
4 | CARBOMB_TIMEDACTIVE | Active timed bomb, activated from bomb type 1 |
5 | CARBOMB_ONIGNITIONACTIVE | Active ignition bomb, activated from bomb type 2 |
For Vice City
This opcode does not exist in Vice City but the status of the car bomb can still be retrieved. The following example, using Sanny Builder with CLEO for Vice City in an external script (not the main one) and tested on US v1.0, should work similarly to this opcode.
:opcode_0228
// 0@ - input param (car handle)
// 1@ - input param (bomb type)
05E7: 0@ = car 0@ struct
0@ += 0x1FE // car bomb offset
05E0: 0@ = read_memory 0@ size 1 virtual_protect 0
0@ -= 8 // subtract to reflect bomb type used in script
if
003B: 0@ == 1@ // check bomb type in car against input
then
0485: true
else
059A: false
end
05F6: ret 0
Use this line as a substitute for opcode 0228. This can be placed anywhere within the external script as a conditional statement.
05F5: call_scm_func @opcode_0228 inputs 2 car_handle [car handle] bomb_type [int] // change [car handle] to the actual handle of the car
Keywords
check, car, vehicle, bomb, status
See also
- 0242, arms the car with the type of bomb