0AAD
Revision as of 15:18, 22 June 2010 by Spaceeinstein (talk | contribs)
{{{games}}}
- Description
- Sets a loaded MP3's action
- Syntax
- {{{syntax1}}}
- Parameter
This opcode sets a loaded MP3's action. Play, Stop, Pause and Resume are currently supported. It is used in conjunction with opcodes 0AAB and 0AAC
Sanny Builder example:
0AAD: set_mp3 0@ perform_action 1
Action Numbers:
- 0: Stop
- 1: Play
- 2: Pause
- 3: Resume
Keywords
load, mp3, audio, sound
Notes
The MP3 opcodes have been known to cause crashes in CLEO3 on some occasions. Take care when using these opcodes.