00A0
Revision as of 04:56, 8 December 2015 by Spaceeinstein (talk | contribs)
Description
- Gets the character's coordinates point
Syntax
- 00A0: store_actor [char handle] position_to [var1] [var2] [var3]
Parameter
- [char handle]
- The handle of the character
- [var1]
- Variable to store the x-coordinate
- [var2]
- Variable to store the y-coordinate
- [var3]
- Variable to store the z-coordinate
Native analog
This opcode stores the x, y, and z-coordinates of the center of mass of the character's body. It is roughly +1.04 z higher than the z-coordinate of the character's feet, which is used when setting the character's coordinates using 00A1. If the character is in a vehicle, the opcode gets the coordinates of the center of mass of the vehicle's body instead.
Keywords
get, store, actor, character, position, coordinates, location