00A0

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GTA III Vice City San Andreas GET_CHAR_COORDINATES


Description

Gets the character's coordinates point

Syntax

00A0: store_actor [char handle] position_to [var1] [var2] [var3]

Parameter

[char handle]
The handle of the character
[var1]
Variable to store the x-coordinate
[var2]
Variable to store the y-coordinate
[var3]
Variable to store the z-coordinate

Native analog

GET_CHAR_COORDINATES

This opcode stores the x, y, and z-coordinates of the center of mass of the character's body. It is roughly +1.04 z higher than the z-coordinate of the character's feet, which is used when setting the character's coordinates using 00A1. If the character is in a vehicle, the opcode gets the coordinates of the center of mass of the vehicle's body instead.

Keywords

get, store, actor, character, position, coordinates, location

See also

  • GTA III Vice City 0054, gets the player's coordinates
  • GTA III Vice City San Andreas 00A1, sets the character's coordinates
  • GTA III Vice City San Andreas 00AA, gets the vehicle's coordinates
  • GTA III Vice City San Andreas 01BB, gets the object's coordinates