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- 16:28, 22 April 2010 (diff | hist) (+103) N SET CHAR DROWNS IN SINKING VEHICLE (Created page with '{{Native |np = 2 |p1t = integer |p1d = Char handle. |p2t = boolean |p2d = true/false }}') (current)
- 16:28, 22 April 2010 (diff | hist) (+188) N SET CHAR DROPS WEAPONS WHEN DEAD (Created page with '{{Native |np = 2 |p1t = integer |p1d = Char handle. |p2t = boolean |p2d = true/false }} This function makes the character drop their weapons when they die, if se…') (current)
- 16:24, 22 April 2010 (diff | hist) (+173) N SET CHAR CANT BE DRAGGED OUT (Created page with '{{Native |np = 2 |p1t = integer |p1d = Char handle. |p2t = boolean |p2d = true/false }} This function sets if the character can be dragged out of a vehicle.') (current)
- 16:23, 22 April 2010 (diff | hist) (+103) N SET CHAR CAN BE SHOT IN VEHICLE (Created page with '{{Native |np = 2 |p1t = integer |p1d = Char handle. |p2t = boolean |p2d = true/false }}') (current)
- 16:22, 22 April 2010 (diff | hist) (+160) N SET CHAR AS ENEMY (Created page with '{{Native |np = 2 |p1t = integer |p1d = Char handle. |p2t = boolean |p2d = true/false }} This function sets the specified character as an enemy.') (current)
- 16:21, 22 April 2010 (diff | hist) (+195) N SET CHAR AMMO (Created page with '{{Native |np = 3 |p1t = integer |p1d = Char handle. |p2t = handle |p2d = Weapon handle. |p3t = integer |p3d = Ammo amount. }} This function sets the specif…') (current)
- 16:18, 22 April 2010 (diff | hist) (+105) N REVIVE INJURED PED (Created page with '{{Native |np = 1 |p1t = integer |p1d = Ped handle. }} This function revives the specified ped.') (current)
- 16:17, 22 April 2010 (diff | hist) (+64) N REMOVE CHAR FROM GROUP (Created page with '{{Native |np = 1 |p1t = integer |p1d = Char handle. }}') (current)
- 16:17, 22 April 2010 (diff | hist) (+124) N REMOVE CHAR ELEGANTLY (Created page with '{{Native |np = 1 |p1t = integer |p1d = Char handle. }} This function removes the specified character "elegantly".') (current)
- 16:16, 22 April 2010 (diff | hist) (+64) N REMOVE CHAR DEFENSIVE AREA (Created page with '{{Native |np = 1 |p1t = integer |p1d = Char handle. }}') (current)
- 16:16, 22 April 2010 (diff | hist) (+125) N REMOVE ALL CHAR WEAPONS (Created page with '{{Native |np = 1 |p1t = integer |p1d = Char handle. }} This function removes all the specified characters weapons.') (current)
- 16:15, 22 April 2010 (diff | hist) (+93) N IS SCRIPTED SPEECH PLAYING (Created page with '{{Native |np = 1 |p1t = integer |p1d = Char/Ped handle. }} This function returns .') (current)
- 16:15, 22 April 2010 (diff | hist) (+64) N IS CHAR WAITING FOR WORLD COLLISION (Created page with '{{Native |np = 1 |p1t = integer |p1d = Char handle. }}') (current)
- 16:12, 22 April 2010 (diff | hist) (+125) N IS PED CLIMBING (Created page with '{{Native |np = 1 |p1t = integer |p1d = Ped handle. }} This function returns true if the specified ped is climbing.') (current)
- 16:10, 22 April 2010 (diff | hist) (+183) N IS CHAR TOUCHING VEHICLE (Created page with '{{Native |np = 2 |p1t = integer |p1d = Char handle. |p2t = handle |p2d = Vehicle handle. }} This function returns true if the character is touching specified veh…') (current)
- 16:09, 22 April 2010 (diff | hist) (+185) N IS CHAR TOUCHING OBJECT ON FOOT (Created page with '{{Native |np = 2 |p1t = integer |p1d = Char handle. |p2t = handle |p2d = Object handle. }} This function returns true if the character is touching the specified …') (current)
- 16:08, 22 April 2010 (diff | hist) (+177) N IS CHAR TOUCHING OBJECT (Created page with '{{Native |np = 2 |p1t = integer |p1d = Char handle. |p2t = handle |p2d = Object handle. }} This function returns true if character is touching specified object.')
- 16:04, 22 April 2010 (diff | hist) (+191) N HAS CAR BEEN DAMAGED BY CAR (Created page with '{{Native |np = 2 |p1t = integer |p1d = Car handle. |p2t = integer |p2d = Second car handle. }} This function returns true if the first car has been damaged by th…')
- 16:03, 22 April 2010 (diff | hist) (+198) N HAS CAR BEEN DAMAGED BY CHAR (Created page with '{{Native |np = 2 |p1t = integer |p1d = Car handle. |p2t = integer |p2d = Char handle. }} This function returns true if the specified car has been damaged by the …')
- 16:02, 22 April 2010 (diff | hist) (+196) N HAS CAR BEEN DAMAGED BY WEAPON (Created page with '{{Native |np = 2 |p1t = integer |p1d = Car handle. |p2t = handle |p2d = Weapon handle. }} This function returns true if the specified car has been damaged by the…')
- 16:01, 22 April 2010 (diff | hist) (+195) N HAS CHAR BEEN DAMAGED BY CAR (Created page with '{{Native |np = 2 |p1t = integer |p1d = Char handle. |p2t = handle |p2d = Vehicle handle. }} This function returns true if the character has been damaged by the s…') (current)
- 16:00, 22 April 2010 (diff | hist) (+193) N HAS CHAR BEEN DAMAGED BY WEAPON (Created page with '{{Native |np = 2 |p1t = integer |p1d = Char handle. |p2t = handle |p2d = Weapon handle. }} This function returns true if the character has been damaged by the sp…') (current)
- 15:59, 22 April 2010 (diff | hist) (+177) N HAS CHAR GOT WEAPON (Created page with '{{Native |np = 2 |p1t = integer |p1d = Char handle. |p2t = handle |p2d = Weapon handle. }} This function returns true if the character has the specified weapon.') (current)
- 15:08, 22 April 2010 (diff | hist) (+118) N GET PED TYPE (Created page with '{{Native |np = 2 |p1t = integer |p1d = Ped handle |p2t = integer |p2d = Variable to store ped type. }}') (current)
- 15:08, 22 April 2010 (diff | hist) (+132) N GET PED GROUP INDEX (Created page with '{{Native |np = 2 |p1t = integer |p1d = Ped handle |p2t = integer |p2d = Variable to store characters group index. }}') (current)
- 15:06, 22 April 2010 (diff | hist) (+73) GET PED BONE POSITION
- 15:04, 22 April 2010 (diff | hist) (-1) GET OBJECT PED IS HOLDING
- 15:04, 22 April 2010 (diff | hist) (+62) N GET PED CLIMB STATE (Created page with '{{Native |np = 1 |p1t = integer |p1d = Ped handle }}') (current)
- 15:04, 22 April 2010 (diff | hist) (+63) N GET OBJECT PED IS HOLDING (Created page with '{{Native |np = 1 |p1t = integer |p1d = Char handle }}')
- 15:02, 22 April 2010 (diff | hist) (+182) N GET MAX AMMO IN CLIP (Created page with '{{Native |np = 3 |p1t = integer |p1d = Char handle |p2t = integer |p2d = Weapon handle. |p3t = integer |p3d = Variable to store max ammo in the current clip…') (current)
- 15:01, 22 April 2010 (diff | hist) (+166) N GET MAX AMMO (Created page with '{{Native |np = 3 |p1t = integer |p1d = Char handle |p2t = integer |p2d = Weapon handle. |p3t = integer |p3d = Variable to store maximum ammo. }}') (current)
- 14:59, 22 April 2010 (diff | hist) (+140) N GET CURRENT CHAR WEAPON (Created page with '{{Native |np = 2 |p1t = integer |p1d = Char handle |p2t = integer |p2d = Variable to store the characters current weapon. }}') (current)
- 14:59, 22 April 2010 (diff | hist) (+62) N GET CHAR WILL COWER INSTEAD OF FLEEING (Created page with '{{Native |np = 2 |p1t = integer |p1d = Ped handle }}') (current)
- 14:57, 22 April 2010 (diff | hist) (+137) N GET CHAR SPEED (Created page with '{{Native |np = 2 |p1t = integer |p1d = Char handle |p2t = integer/float |p2d = Variable to store the characters speed. }}') (current)
- 14:57, 22 April 2010 (diff | hist) (+63) N GET CHAR READY TO BE STUNNED (Created page with '{{Native |np = 1 |p1t = integer |p1d = Char handle }}') (current)
- 14:56, 22 April 2010 (diff | hist) (+63) N GET CHAR READY TO BE EXECUTED (Created page with '{{Native |np = 1 |p1t = integer |p1d = Char handle }}') (current)
- 14:55, 22 April 2010 (diff | hist) (+63) N GET CHAR MONEY (Created page with '{{Native |np = 2 |p1t = integer |p1d = Char handle }}') (current)
- 14:55, 22 April 2010 (diff | hist) (+131) N GET CHAR MODEL (Created page with '{{Native |np = 2 |p1t = integer |p1d = Char handle |p2t = integer |p2d = Variable to store the characters model. }}') (current)
- 14:55, 22 April 2010 (diff | hist) (+63) N GET CHAR MELEE ACTION FLAG1 (Created page with '{{Native |np = 1 |p1t = integer |p1d = Char handle }}')
- 14:55, 22 April 2010 (diff | hist) (+63) N GET CHAR MELEE ACTION FLAG0 (Created page with '{{Native |np = 1 |p1t = integer |p1d = Char handle }}')
- 14:54, 22 April 2010 (diff | hist) (+139) N GET CHAR LAST DAMAGE BONE (Created page with '{{Native |np = 2 |p1t = integer |p1d = Char handle |p2t = integer |p2d = Variable to store the last damaged bone number. }}')
- 14:52, 22 April 2010 (diff | hist) (+133) N GET CHAR ARMOUR (Created page with '{{Native |np = 2 |p1t = integer |p1d = Char handle. |p2t = integer |p2d = Variable to store the characters armour. }}') (current)
- 14:51, 22 April 2010 (diff | hist) (+134) N GET CHAR GRAVITY (Created page with '{{Native |np = 2 |p1t = integer |p1d = Char handle. |p2t = integer |p2d = Variable to store the characters gravity. }}') (current)
- 14:50, 22 April 2010 (diff | hist) (+133) N GET CHAR HEALTH (Created page with '{{Native |np = 2 |p1t = integer |p1d = Char handle. |p2t = integer |p2d = Variable to store the characters health. }}') (current)
- 14:50, 22 April 2010 (diff | hist) (+64) N GET ANIM GROUP FROM CHAR (Created page with '{{Native |np = 1 |p1t = integer |p1d = Char handle. }}') (current)
- 14:49, 22 April 2010 (diff | hist) (+1) GET AMMO IN CHAR WEAPON (current)
- 14:49, 22 April 2010 (diff | hist) (+177) N GET AMMO IN CLIP (Created page with '{{Native |np = 3 |p1t = integer |p1d = Char handle. |p2t = integer |p2d = Weapon handle. |p3t = integer |p3d = Variable to store the clips ammo ammount. }}') (current)
- 14:48, 22 April 2010 (diff | hist) (+170) N GET AMMO IN CHAR WEAPON (Created page with '{{Native |np = 3 |p1t = integer |p1d = Ped handle. |p2t = integer |p2d = Weapon handle. |p3t = integer |p3d = Variable to store the weapons ammo. }}')
- 14:46, 22 April 2010 (diff | hist) (+105) N FREEZE OBJECT POSITION AND DONT LOAD COLLISION (Created page with '{{Native |np = 2 |p1t = integer |p1d = Object handle. |p2t = boolean |p2d = true/false }}') (current)
- 14:45, 22 April 2010 (diff | hist) (+105) N FREEZE OBJECT POSITION (Created page with '{{Native |np = 2 |p1t = integer |p1d = Object handle. |p2t = boolean |p2d = true/false }}') (current)
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