Difference between revisions of "0164"

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In Sanny Builder, this opcode is equivalent to the command '''Marker.Disable'''.
 
In Sanny Builder, this opcode is equivalent to the command '''Marker.Disable'''.
 
Example: <source lang="scm">Marker.Disable(0@)</source>
 
Example: <source lang="scm">Marker.Disable(0@)</source>
 +
 +
==See Also==
 +
*[[0186]] Creates a marker above a car.
 +
*[[0187]] Creates a marker above an actor.
 +
*[[0188]] Creates a marker above an object.
 +
*[[0168]] Sets the marker size (usually 3).
  
 
==Keywords==
 
==Keywords==
 
marker, disable
 
marker, disable

Revision as of 09:08, 30 October 2010

{{{games}}}


Description
Disables a marker.
Syntax
{{{syntax1}}}
Parameter

This opcode disables a marker created using 0186, 0187 or 0188.

Sanny Builder Example

0164: disable_marker $MARKER_CATALINA

Note

In Sanny Builder, this opcode is equivalent to the command Marker.Disable.

Example:

Marker.Disable(0@)

See Also

  • 0186 Creates a marker above a car.
  • 0187 Creates a marker above an actor.
  • 0188 Creates a marker above an object.
  • 0168 Sets the marker size (usually 3).

Keywords

marker, disable