Difference between revisions of "Model File"
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==Tools and Scripts== | ==Tools and Scripts== | ||
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* [http://www.gtaforums.com/index.php?showtopic=218318 3DSMax/Gmax import/export] | * [http://www.gtaforums.com/index.php?showtopic=218318 3DSMax/Gmax import/export] | ||
* [http://www.gtagarage.com/mods/show.php?id=200 LightWave export] | * [http://www.gtagarage.com/mods/show.php?id=200 LightWave export] | ||
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==See Also== | ==See Also== | ||
− | * [[ | + | * [[RenderWare_binary_stream_file|File format specification]] |
{{File-stub}} | {{File-stub}} | ||
− | [[Category:3D_File_Formats]] | + | [[Category:3D_File_Formats]][[Category:GTA_3]][[Category:GTA_VC]][[Category:GTA_SA]][[Category:GTA_LCS]][[Category:GTA_VCS]] |
Revision as of 12:06, 10 January 2009
Model files in the GTA III game trilogy go by the extension .dff
. For more information on the file format, see the article about RenderWare binary stream files.
Tools and Scripts
- 3DSMax/Gmax import/export
- LightWave export
- ZModeler 2
- Dextool (2dfx export from 3DSMax)
See Also