Difference between revisions of "04A8"
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− | {{Icon|VC}} | + | {{OpCode |
− | + | | games = {{Icon|VC}} | |
− | + | | command = IS_PLAYER_IN_ANY_BOAT | |
− | + | | description = Checks if the player is in a boat | |
− | + | | syntax1 = 04A8: player [''player handle''] in_any_boat | |
− | + | | p1t = [''player handle''] | |
− | + | | p1d = The [[0053|handle of the player]] | |
− | + | }} | |
− | |||
− | This conditional opcode returns true if the player is in a boat, either as a driver or a passenger | + | This conditional opcode returns true if the player is in a boat, either as a driver or a passenger. By default the game will recognize the following list of vehicles as boats (for which the IS_BOAT flag is set in the [[Handling.cfg#Flag Data 2|handling.cfg]] file): |
*Coastguard | *Coastguard | ||
*Cuban Jetmax | *Cuban Jetmax | ||
Line 23: | Line 22: | ||
player, driving, any, boat | player, driving, any, boat | ||
− | [[ | + | == See also == |
+ | * {{Icon|SA}} [[04A7]], checks if the character is in a boat |
Latest revision as of 06:58, 23 December 2016
- Description
- Checks if the player is in a boat
- Syntax
- 04A8: player [player handle] in_any_boat
- Parameter
- [player handle]
- The handle of the player
This conditional opcode returns true if the player is in a boat, either as a driver or a passenger. By default the game will recognize the following list of vehicles as boats (for which the IS_BOAT flag is set in the handling.cfg file):
- Coastguard
- Cuban Jetmax
- Dinghy
- Marquis
- Predator
- Speeder
- Squalo
- Reefer
- Tropic
Keywords
player, driving, any, boat
See also
- 04A7, checks if the character is in a boat