Difference between revisions of "0162"
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(Created page with "{{Icon|3}} {{Icon|VC}} '''ADD_BLIP_FOR_CHAR_OLD''' <hr /> '''Description''' : Adds a blip with properties to the character '''Syntax''' : 0162: [''var''] = create_marker_a...") |
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: 0162: [''var''] = create_marker_above_actor [''char handle''] color [''int1''] visibility [''int2''] | : 0162: [''var''] = create_marker_above_actor [''char handle''] color [''int1''] visibility [''int2''] | ||
'''Parameter''' | '''Parameter''' | ||
− | |||
− | |||
: [''char handle''] | : [''char handle''] | ||
:: The handle of the character | :: The handle of the character | ||
Line 14: | Line 12: | ||
: [''int2''] | : [''int2''] | ||
:: The [[018B|display of the blip]] | :: The [[018B|display of the blip]] | ||
+ | : [''var''] | ||
+ | :: Variable to store the handle of the blip | ||
This opcode adds a square blip in the radar denoting the location of the character. It is almost equivalent to opcode [[0187]] but without preset properties. The default [[0168|scale of the blip]] is 1. In Vice City, the color of the blip is always set to 4 (yellow) regardless of what color you set so the color parameter is useless. | This opcode adds a square blip in the radar denoting the location of the character. It is almost equivalent to opcode [[0187]] but without preset properties. The default [[0168|scale of the blip]] is 1. In Vice City, the color of the blip is always set to 4 (yellow) regardless of what color you set so the color parameter is useless. |
Latest revision as of 00:11, 20 November 2016
Description
- Adds a blip with properties to the character
Syntax
- 0162: [var] = create_marker_above_actor [char handle] color [int1] visibility [int2]
Parameter
- [char handle]
- The handle of the character
- [int1]
- [int2]
- [var]
- Variable to store the handle of the blip
This opcode adds a square blip in the radar denoting the location of the character. It is almost equivalent to opcode 0187 but without preset properties. The default scale of the blip is 1. In Vice City, the color of the blip is always set to 4 (yellow) regardless of what color you set so the color parameter is useless.
Keywords
create, set, marker, blip, arrow, actor, character