Difference between revisions of "0542"
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− | {{Icon|VC}} | + | {{OpCode |
− | + | | games = {{Icon|VC}} | |
− | + | | command = SET_PROPERTY_AS_OWNED | |
− | + | | description = Adds a property to the property owned [[List of statistics (VC)|stat]] | |
− | + | | syntax1 = 0542: add_property [''int''] to_property_own_stats | |
− | + | | p1t = [''int''] | |
− | + | | p1d = Property index (see below) | |
− | + | }} | |
− | |||
− | This opcode adds a property to the "Property Owned" | + | This opcode adds a property to the "Property Owned" stat ([[GXT]] key <code>PROPOWN</code>). The number of property is incremented by one and the name is added to the list of properties. Values higher than the ones in the game can be used but only the number of properties will be incremented; the property name will not show up. |
− | {| class="wikitable" | + | {|class="wikitable center-col-1" |
− | ! | + | !Id |
− | ! [[ | + | ![[SCM language III/VC definitions#PROP|Enum]] |
− | ! [[GXT]] | + | ![[GXT]] key |
− | ! Property | + | !Property |
|- | |- | ||
− | | 0 | + | |0 ||PROP_MALIBU ||STPR_1 ||The Malibu |
− | | PROP_MALIBU | ||
− | | STPR_1 | ||
− | | The Malibu | ||
|- | |- | ||
− | | 1 | + | |1 ||PROP_PRINTWORKS ||STPR_2 ||Print Works |
− | | PROP_PRINTWORKS | ||
− | | STPR_2 | ||
− | | Print Works | ||
|- | |- | ||
− | | 2 | + | |2 ||PROP_FILMSTUDIO ||STPR_3 ||Film Studio |
− | | PROP_FILMSTUDIO | ||
− | | STPR_3 | ||
− | | Film Studio | ||
|- | |- | ||
− | | 3 | + | |3 ||PROP_ICECREAM ||STPR_4 ||Ice Cream Factory |
− | | PROP_ICECREAM | ||
− | | STPR_4 | ||
− | | Ice Cream Factory | ||
|- | |- | ||
− | | 4 | + | |4 ||PROP_CARSHOWROOM ||STPR_5 ||Car Showroom |
− | | PROP_CARSHOWROOM | ||
− | | STPR_5 | ||
− | | Car Showroom | ||
|- | |- | ||
− | | 5 | + | |5 ||PROP_TAXICO ||STPR_6 ||Taxi Company |
− | | PROP_TAXICO | ||
− | | STPR_6 | ||
− | | Taxi Company | ||
|- | |- | ||
− | | 6 | + | |6 ||PROP_BOATYARD ||STPR_7 ||Boatyard |
− | | PROP_BOATYARD | ||
− | | STPR_7 | ||
− | | Boatyard | ||
|- | |- | ||
− | | 7 | + | |7 ||PROP_STRIPCLUB ||STPR_8 ||Pole Position Club |
− | | PROP_STRIPCLUB | ||
− | | STPR_8 | ||
− | | Pole Position Club | ||
|- | |- | ||
− | | 8 | + | |8 ||PROP_VICEPOINT ||STPR_9 ||3321 Vice Point |
− | | PROP_VICEPOINT | ||
− | | STPR_9 | ||
− | | 3321 Vice Point | ||
|- | |- | ||
− | | 9 | + | |9 ||PROP_LINKSVIEW ||STPR_10 ||Links View Apartment |
− | | PROP_LINKSVIEW | ||
− | | STPR_10 | ||
− | | Links View Apartment | ||
|- | |- | ||
− | | 10 | + | |10 ||PROP_EL_SWANKO ||STPR_11 ||El Swanko Casa |
− | | PROP_EL_SWANKO | ||
− | | STPR_11 | ||
− | | El Swanko Casa | ||
|- | |- | ||
− | | 11 | + | |11 ||PROP_WASHINGTON_STREET ||STPR_12 ||1102 Washington Street |
− | | PROP_WASHINGTON_STREET | ||
− | | STPR_12 | ||
− | | 1102 Washington Street | ||
|- | |- | ||
− | | 12 | + | |12 ||PROP_OCEANHEIGHTS ||STPR_13 ||Ocean Heights Apartment |
− | | PROP_OCEANHEIGHTS | ||
− | | STPR_13 | ||
− | | Ocean Heights Apartment | ||
|- | |- | ||
− | | 13 | + | |13 ||PROP_SKUMOLESHACK ||STPR_14 ||Skumole Shack |
− | | PROP_SKUMOLESHACK | ||
− | | STPR_14 | ||
− | | Skumole Shack | ||
|- | |- | ||
− | | 14 | + | |14 ||PROP_HYMAN_CONDO ||STPR_15 ||Hyman Condo |
− | | PROP_HYMAN_CONDO | ||
− | | STPR_15 | ||
− | | Hyman Condo | ||
|} | |} | ||
Line 110: | Line 64: | ||
05F6: ret 0 | 05F6: ret 0 | ||
</syntaxhighlight> | </syntaxhighlight> | ||
+ | |||
Place this line anywhere within the external script: | Place this line anywhere within the external script: | ||
<syntaxhighlight lang="scm"> | <syntaxhighlight lang="scm"> | ||
Line 116: | Line 71: | ||
== Keywords == | == Keywords == | ||
− | add, increment, property, properties, owned, stat, statistics | + | set, add, increment, property, properties, owned, stat, statistics |
− | |||
[[Category:Code Snippets]] | [[Category:Code Snippets]] |
Revision as of 17:58, 30 July 2016
- Description
- Adds a property to the property owned stat
- Syntax
- 0542: add_property [int] to_property_own_stats
- Parameter
- [int]
- Property index (see below)
This opcode adds a property to the "Property Owned" stat (GXT key PROPOWN
). The number of property is incremented by one and the name is added to the list of properties. Values higher than the ones in the game can be used but only the number of properties will be incremented; the property name will not show up.
Id | Enum | GXT key | Property |
---|---|---|---|
0 | PROP_MALIBU | STPR_1 | The Malibu |
1 | PROP_PRINTWORKS | STPR_2 | Print Works |
2 | PROP_FILMSTUDIO | STPR_3 | Film Studio |
3 | PROP_ICECREAM | STPR_4 | Ice Cream Factory |
4 | PROP_CARSHOWROOM | STPR_5 | Car Showroom |
5 | PROP_TAXICO | STPR_6 | Taxi Company |
6 | PROP_BOATYARD | STPR_7 | Boatyard |
7 | PROP_STRIPCLUB | STPR_8 | Pole Position Club |
8 | PROP_VICEPOINT | STPR_9 | 3321 Vice Point |
9 | PROP_LINKSVIEW | STPR_10 | Links View Apartment |
10 | PROP_EL_SWANKO | STPR_11 | El Swanko Casa |
11 | PROP_WASHINGTON_STREET | STPR_12 | 1102 Washington Street |
12 | PROP_OCEANHEIGHTS | STPR_13 | Ocean Heights Apartment |
13 | PROP_SKUMOLESHACK | STPR_14 | Skumole Shack |
14 | PROP_HYMAN_CONDO | STPR_15 | Hyman Condo |
Removing an owned property
This supplemental code allows you to remove a property from the property owned stat. It uses Sanny Builder with CLEO for Vice City in an external script (not the main one) and tested on US v1.0.
:opcode_0542_supplement
// 0@ - input param (property)
0@ += 0xA10AFD // base address for property owned
05E0: 1@ = read_memory 0@ size 1 virtual_protect 0 // get status of property
if
1@ == 1 // if it is owned
then
05DF: write_memory 0@ size 1 value 0 virtual_protect 0 // set to not owned
05E0: 0@ = read_memory 0x978E08 size 4 virtual_protect 0 // get total owned
0@ -= 1 // decrement by 1
05DF: write_memory 0x978E08 size 4 value 0@ virtual_protect 0 // set total to new value
end
05F6: ret 0
Place this line anywhere within the external script:
05F5: call_scm_func @opcode_0542_supplement inputs 1 property [property]
Keywords
set, add, increment, property, properties, owned, stat, statistics