Difference between revisions of "Magic.TXD"
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− | + | [[File:Mgtxd_logo.png|x150px|center|Magic.TXD logo|]] | |
− | ''' | + | '''Magic.TXD''' is an open-source RenderWare [[TXD|Texture Dictionary]] ('''TXD''') editor written by [[User:DK22Pac|DK22Pac]] and [[User:The_GTA|The_GTA]] for Microsoft Windows. It aims to support every RW TXD format and comes with many unprecedented features to make TXD editing simple. |
==Features== | ==Features== | ||
− | * PC, PS2, XBOX, Android, iOS TXD support | + | * PC, PS2, XBOX, Gamecube, Android, iOS TXD support |
+ | * supports all RenderWare GTA titles | ||
* live preview of TXD contents | * live preview of TXD contents | ||
+ | * Windows shell extension for thumbnails and context menu | ||
* importing, exporting, resizing, encoding and decoding | * importing, exporting, resizing, encoding and decoding | ||
− | * | + | * uses Qt framework for modern GUI |
+ | * TXD builder, converter and exporter | ||
+ | * Image formats: PNG, BMP, DDS, PVR, JPEG, TIFF, TGA | ||
+ | * mipmap generation (+ black-roads-fix) | ||
+ | |||
+ | ==Screenshots== | ||
+ | [[File:Mgtxd_preview1.jpg|400px]][[File:Mgtxd_mipmap_preview.png|400px]] | ||
+ | [[File:Mgtxd_shellext_preview.png|400px]] | ||
==Plugin Support== | ==Plugin Support== | ||
There is support for Direct3D 9 color storage format extensions. Dynamic link libraries are loaded which define how Magic.TXD should treat D3DFORMAT types that it has no native support for. By default, Magic.TXD ships with D3DFMT_V8U8 and D3DFMT_A8 plugins. | There is support for Direct3D 9 color storage format extensions. Dynamic link libraries are loaded which define how Magic.TXD should treat D3DFORMAT types that it has no native support for. By default, Magic.TXD ships with D3DFMT_V8U8 and D3DFMT_A8 plugins. | ||
+ | |||
+ | ==References== | ||
+ | * [[https://mega.nz/#!sVNkUBiI!RKeDvSLTFIJWz2qVqc73wQOT2c570aSjEBjgHEBICN4 Download link (1.0 rc3 build) | ||
+ | * [[https://github.com/quiret/magic-txd Source code on GitHub]] | ||
+ | * [[http://gtaforums.com/topic/851436-relopensrc-magictxd/ Forum topic]] | ||
+ | * [[http://www.gtagarage.com/mods/show.php?id=27862 GTAGarage entry]] | ||
==Tutorials== | ==Tutorials== |
Revision as of 08:27, 11 April 2016
Magic.TXD is an open-source RenderWare Texture Dictionary (TXD) editor written by DK22Pac and The_GTA for Microsoft Windows. It aims to support every RW TXD format and comes with many unprecedented features to make TXD editing simple.
Features
- PC, PS2, XBOX, Gamecube, Android, iOS TXD support
- supports all RenderWare GTA titles
- live preview of TXD contents
- Windows shell extension for thumbnails and context menu
- importing, exporting, resizing, encoding and decoding
- uses Qt framework for modern GUI
- TXD builder, converter and exporter
- Image formats: PNG, BMP, DDS, PVR, JPEG, TIFF, TGA
- mipmap generation (+ black-roads-fix)
Screenshots
Plugin Support
There is support for Direct3D 9 color storage format extensions. Dynamic link libraries are loaded which define how Magic.TXD should treat D3DFORMAT types that it has no native support for. By default, Magic.TXD ships with D3DFMT_V8U8 and D3DFMT_A8 plugins.
References
- [[https://mega.nz/#!sVNkUBiI!RKeDvSLTFIJWz2qVqc73wQOT2c570aSjEBjgHEBICN4 Download link (1.0 rc3 build)
- [Source code on GitHub]
- [Forum topic]
- [GTAGarage entry]