Difference between revisions of "0477"
Jump to navigation
Jump to search
(page updates and values named) |
m |
||
| Line 16: | Line 16: | ||
{| class="wikitable" | {| class="wikitable" | ||
| − | ! Action || Enum || Notes | + | ! Action || [[SCM language III/VC definitions#TEMPACT|Enum]] || Notes |
|- | |- | ||
| 0 || TEMPACT_NONE || brake, with brake lights | | 0 || TEMPACT_NONE || brake, with brake lights | ||
Latest revision as of 05:18, 6 December 2015
Description
- Sets a driving behavior for the vehicle
Syntax
- 0477: set_car [car handle] action [int] time [int]
Parameter
- [car handle]
- The handle of the vehicle
- [int]
- Action (see below)
- [int]
- Duration in ms
This opcode sets a specific driving behavior for a vehicle excluding the helicopter. The requirement for this opcode to work is that the vehicle needs to have a driver and the driver cannot be the player. Combinations of these behaviors can be used where physically possible. The driver will not avoid obstacles or follow any paths.
| Action | Enum | Notes |
|---|---|---|
| 0 | TEMPACT_NONE | brake, with brake lights |
| 1 | TEMPACT_WAIT | gentle brake |
| 2 | TEMPACT_REVERSE | reverse |
| 3 | TEMPACT_HANDBRAKETURNLEFT | turn hard left and brake |
| 4 | TEMPACT_HANDBRAKETURNRIGHT | turn hard right and brake |
| 5 | TEMPACT_HANDBRAKESTRAIGHT | brake, no brake lights |
| 6 | TEMPACT_TURNLEFT | turn hard left |
| 7 | TEMPACT_TURNRIGHT | turn hard right |
| 8 | TEMPACT_GOFORWARD | forward |
| 9 | TEMPACT_SWERVELEFT | turn wide left (right for boat) |
| 10 | TEMPACT_SWERVERIGHT | turn wide right (left for boat) |
Any other values will have the same effect as behavior 0.
Keywords
set, car, action, animation, time