Difference between revisions of "0117"
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− | {{ | + | {{Icon|t}} '''IS_PLAYER_DEAD''' |
− | + | <hr /> | |
− | + | '''Description''' | |
− | + | : Checks if the player is dead | |
− | + | '''Syntax''' | |
− | | | + | : 0117: player [''player handle''] wasted |
− | + | '''Parameter''' | |
− | + | : [''player handle''] | |
+ | :: The [[0053|handle of the player]] | ||
− | ==Keywords== | + | This conditional opcode returns true if the wasted screen pops up. Unlike [[0118]], a similarly named opcode for characters, it does not check when your health reaches 0. |
− | check, player, wasted, dead | + | |
+ | == Keywords == | ||
+ | check, player, alive, dead, wasted | ||
+ | |||
+ | == See also == | ||
+ | * [[0118]], checks if the character is dead | ||
+ | * [[0256]], checks if the player is wasted or busted | ||
+ | |||
+ | [[Category:OpCodes]] |
Revision as of 03:19, 29 July 2015
Description
- Checks if the player is dead
Syntax
- 0117: player [player handle] wasted
Parameter
- [player handle]
This conditional opcode returns true if the wasted screen pops up. Unlike 0118, a similarly named opcode for characters, it does not check when your health reaches 0.
Keywords
check, player, alive, dead, wasted